Watch “Board to be Wild Plays: Guild of Merchant Explorers | A Cosy Strategy Game for Friends,” a board game video on BoardGameVideo.
Description provided by Zarnia Games & Geekery on YouTube:
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Jon and Adhil sit down for a cosy game of Guild of Merchant Explorers, a delightful strategy game with a beautiful aesthetic. Players place cubes to build trade routes and explore on of the four maps. Jon and Adhil will have to make clever choices: how to chart their paths, where to establish new villages, and how to adapt to the cards they've been dealt. How will Jon fare against his arch frenemy Adhil in a battle of blocks and wits? Jon does not take losing well... but maybe the cosy tone will win the day.
Guild of Merchant Explorers offers engaging and approachable gameplay. The rules are easy to learn but there's plenty of depth to keep players coming back to explore the charming worlds. Whether you're a seasoned board game veteran or new to the genre, Guild of Merchant Explorers is an excellent choice for your next game night.
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Mainly reviews. The Guild of Merchant Explorers is covered on BoardGameVideo.com by 43 reviews, 11 how-to-play guides, 12 recorded sessions, 8 unboxings, and 6 other videos.
1 - 4 players
45 min
Medium weight: Teach it in one sitting
About The Guild of Merchant Explorers, from BoardGameGeek:
In The Guild of Merchant Explorers, each player starts with one city on their personal map board.
Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure - which gives you special placement capabilities - and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points.
At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places.
The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.