Watch “Oath: Chronicles of Empire & Exile - Unboxing,” a board game unboxing for Oath from Fishisforcat on BoardGameVideo.
Description provided by Fishisforcat on YouTube:
Welcome to Fish is for Cat!
This is the unboxing of the Oath: Chronicles of Empire & Exile from Leder Games.
This is the german version of the game.
Oath is a 'Legacy-Light' game where the players control a fantasy kingdom and with each playthrough this kingdom will change.
No components get destroyed or permanently changed, so it is possible to return to the original state of the game at any time.
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BGG Link: https://boardgamegeek.com/boardgame/291572/oath-chronicles-empire-and-exile
Leder Games: https://ledergames.com/collections/full-catalog/products/oath-chronicles-of-empire-exile
Original Kickstarter Campaign: https://www.kickstarter.com/projects/2074786394/oath-chronicles-of-empire-and-exile
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00:00 Introduction
00:14 Unboxing
00:58 Rulebook & -sheets
03:18 Punchboards
03:54 Factionboards
05:21 Gamemat
06:54 Box inside overview
07:55 Introduction Card Package A
10:25 Dice
11:19 Meeples
13:43 Cards
17:22 Punchboard Punching
20:09 Repacking
23:39 Credits & Disclaimer
Mostly reviews and how-to-play. Oath is covered on BoardGameVideo.com by 31 reviews, 21 how-to-play guides, 7 recorded sessions, 6 unboxings, and 8 other videos.
1 - 6 players
45 - 150 min
Very heavy weight: Rules-dense, long sessions
About Oath, from BoardGameGeek:
In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.
If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.
In Oath, there are no fancy production tricks, app-assisted mechanisms or production gimmicks. The game can be reset at any time and doesn't require the same play group from one game to the next. A player might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends. There are no scripted narratives or predetermined end points. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it.
-description from the publisher