Watch “Oath: Strengths and Weaknesses | Should You Buy Oath | What Board Games to Buy? | S1 E9,” a board game review for Oath on BoardGameVideo.
Description provided by Rest and Reason on YouTube:
This S1 E9 video on Oath: Strengths and Weaknesses will help you know whether you should buy Oath. In this What Board Games to Buy Video, we here at Rest and Reason aim to help you answer the important questions "Should I Buy Oath?" and "Is Oath for Me?" The Oath Board Game represents an Advanced Board Game and a Strategy Board Game. Playing Oath Game, you will experience a Area Control Board Game, a Legacy Board Game, World Building Board Game, and most prominently a Unique Board Game. I hope this helps you before you play Oath and before you buy Oath. This video represents part of two Channel Series: "Before You Buy" and "Season 1: Area Control Board Games".
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Suggested Review for the Oath:
https://www.youtube.com/watch?v=bkYNFiJ6xLo
Suggested Retailer for the Oath:
https://www.nobleknight.com/P/2147914891/Oath---Chronicles-of-Empire-and-Exile?awid=1185
00:00 - Intro to Oath: Strengths and Weaknesses
00:27 - Main Feel
01:20 - Main Mechanic
01:41 - Score
02:04 - Why Not Gold?
02:17 - Strength
04:28 - Weaknesses
04:39 - Weakness 1
07:09 - Weakness 2
08:35 - Who Should Buy Oath?
10:14 - Your Support
10:30 - Outro to Oath: Strengths & Weaknesses
Mostly reviews and how-to-play. Oath is covered on BoardGameVideo.com by 31 reviews, 21 how-to-play guides, 7 recorded sessions, 6 unboxings, and 8 other videos.
1 - 6 players
45 - 150 min
Very heavy weight: Rules-dense, long sessions
About Oath, from BoardGameGeek:
In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.
If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.
In Oath, there are no fancy production tricks, app-assisted mechanisms or production gimmicks. The game can be reset at any time and doesn't require the same play group from one game to the next. A player might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends. There are no scripted narratives or predetermined end points. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it.
-description from the publisher