Watch “How to Store Oath: Chronicles of Empire & Exile (with deluxe components & sleeves) Back in The Box,” a how-to-play guide for Oath on BoardGameVideo.
Description provided by The Cardboard Herald on YouTube:
Holy window glare, batman! Sorry for the glasses reflection during the intro/outro, but I figured the ability to see my eyeballs wasn't exactly germane to the video topic.
00:00 - Why am I doing this?
00:48 - Unboxing everything as I had it stored
01:53 - Closer look at the chronicle
02:33 - Remaining contents of tubs & buckets
04:35 - Relic & denizens deck with Hugo's Amazing Tape
05:10 - Storage in the world box
06:34 - Packing everything back in
07:52 - Outro
HOT LINKS:
Hugo's Tape - https://www.amazon.com/Superior-Threads-Reusable-Non-Stick-Adhesive/dp/B07ZWFTLPP/ref=sr_1_1_sspa?dchild=1&keywords=hugo+amazing+tape&qid=1623278353&sr=8-1-spons&psc=1&smid=A3SBDOAENTRT1F&spLa=ZW5jcnlwdGVkUXVhbGlmaWVyPUExQ1NLVUhOMEcxT1QyJmVuY3J5cHRlZElkPUEwMDU2MjczMzhCVEo1NkM5QVBPUiZlbmNyeXB0ZWRBZElkPUEwNTA4NjAwM0UyRDBIVVA1T09HUSZ3aWRnZXROYW1lPXNwX2F0ZiZhY3Rpb249Y2xpY2tSZWRpcmVjdCZkb05vdExvZ0NsaWNrPXRydWU=
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Mostly reviews and how-to-play. Oath is covered on BoardGameVideo.com by 31 reviews, 21 how-to-play guides, 7 recorded sessions, 6 unboxings, and 8 other videos.
1 - 6 players
45 - 150 min
Very heavy weight: Rules-dense, long sessions
About Oath, from BoardGameGeek:
In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.
If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.
In Oath, there are no fancy production tricks, app-assisted mechanisms or production gimmicks. The game can be reset at any time and doesn't require the same play group from one game to the next. A player might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends. There are no scripted narratives or predetermined end points. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it.
-description from the publisher