Watch “How to Play Oath - 1st Walk-Through,” a how-to-play guide for Oath from Modern Cardboard on BoardGameVideo.
Description provided by Modern Cardboard on YouTube:
HI everyone! This is the first video in my Oath: Chronicles of Empire and Exile How-to-Play series. I start by setting up the game for your first Play-through and then I go through the Walk-through included in this one and explain the game as I go. I recorded this soon after I opened this one up just to make sure I captured this first walk-through / play-through before I disturbed all of the cards and found out shortly afterwards that there is a pdf over at Leder Games that shows how to reset this one to its original state :).
I have one correction on the Red Exile's trade action. Here is a video that shows that correction: https://youtu.be/3qaRC1g2u44
Here's the Oath deck order link from Leder Games which lets you reset your decks so you can start over again: https://www.dropbox.com/s/yfjbun4vm95hcg3/Oath%20Deck%20Order.pdf?dl=0
Please let me know any questions, comments or feedback in the comments section below. Now feel free to click play, or click on any of the links below to jump right to a topic!
0:00 Intro
0:38 Set up
5:54 Chancellor's 1st turn
6:49 Chancellor search action
10:11 Chancellor trade action
11:04 Chancellor 2nd search action
11:45 Chancellor travel action
13:20 Chancellor 2nd trade action
14:38 Red Exile search action
16:00 Red Exile trade action
16:43 Red Exile 2nd search action
17:55 Red Exile recover action - banner
19:44 Blue Exile card action - minor action
20:25 Blue Exile search action
21:42 Blue Exile recover action - relic
22:17 Blue Exile travel action
22:35 Yellow Exile muster action
24:44 Yellow Exile campaign action
30:23 Yellow Exile search action
31:30 Yellow Exile travel action
Mostly reviews and how-to-play. Oath is covered on BoardGameVideo.com by 31 reviews, 21 how-to-play guides, 7 recorded sessions, 6 unboxings, and 8 other videos.
1 - 6 players
45 - 150 min
Very heavy weight: Rules-dense, long sessions
About Oath, from BoardGameGeek:
In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.
If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.
In Oath, there are no fancy production tricks, app-assisted mechanisms or production gimmicks. The game can be reset at any time and doesn't require the same play group from one game to the next. A player might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends. There are no scripted narratives or predetermined end points. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it.
-description from the publisher