Watch “Barrage - KludiK,” a board game review for Barrage from KludiK on BoardGameVideo.
Description provided by KludiK on YouTube:
En la distópica década de 1930, la revolución industrial llevó al límite la explotación de los recursos basados en fósiles, y ahora solo hay disponible energía hidroeléctrica poderosa e ilimitada para satisfacer la sed de poder de las máquinas masivas y el progreso de ingeniería imparable.
Barrage es un juego de gestión de recursos y colocación estratégica en el que los jugadores compiten para construir sus majestuosas represas, criarlos para aumentar su capacidad de almacenamiento de agua preciosa y entregar toda la potencia potencial a través de túneles de presión conectados a turbinas de energía. Cada jugador representa una de las compañías internacionales que están reuniendo maquinarias, patentes innovadoras e ingenieros brillantes para reclamar los mejores lugares para capturar y explotar el poder del agua de una región alpina en disputa atravesada por ríos.
Mainly reviews. Barrage is covered on BoardGameVideo.com by 42 reviews, 14 how-to-play guides, 8 recorded sessions, 4 unboxings, and 10 other videos.
1 - 4 players
90 - 180 min
Very heavy weight: Rules-dense, long sessions
About Barrage, from BoardGameGeek:
In the dystopic 1930s, the industrial revolution pushed the exploitation of fossil-based resources to the limit, and now the only thing powerful enough to quench the thirst for power of the massive machines and of the unstoppable engineering progress is the unlimited hydroelectric energy provided by the rivers.
Barrage is a resource management strategic game in which players compete to build their majestic dams, raise them to increase their storing capacity, and deliver all the potential power through pressure tunnels connected to the energy turbines of their powerhouses.
Each player represents one of the four international companies who are gathering machinery, innovative patents and brilliant engineers to claim the best locations to collect and exploit the water of a contested Alpine region crossed by rivers.
Over five rounds, the players must fulfill power requirements represented by a common competitive power track and meet specific requests of personal contracts. At the same time, by placing a limited number of engineers, they attempt to enhance their machinery to acquire new and more efficient construction actions and to build and activate special unique-effect buildings to forward their own developing strategy.
Designers
Tommaso Battista, Simone Luciani
Artists
Mauro Alocci, Antonio De Luca, Roman Roland Kuteynikov