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Nov 18, 2021·How to play·46:08·361·Watch on YouTube

WFB 4th Edition / How to Play / Part IV Hand to Hand Combat Phase

celticgriffon

celticgriffon

Watch “WFB 4th Edition / How to Play / Part IV Hand to Hand Combat Phase,” a how-to-play guide on BoardGameVideo.

Description provided by celticgriffon on YouTube:

How To Play Warhammer Fantasy Battle / 4th Edition Part IV: Hand to Hand Combat In this episode I discuss the basics of the shooting phase according to the WFB 4th Edition Rules. Please note, we do not cover monsters, chariots, war machines, and various psychology effects in this episode. The next episode will discuss the Magic Phase. Some minor clarifications / screw ups: 1) For some reason, during a Momentary Lapse of Reason (it's a good Pink Floyd album by the way), at 21:27 I indicated the Empire troops could attack the Ogres which are also part of the Empire army.. ugg.. pls ignore that screw up. 2) Also, the section on lapping round forgot to mention the rear ranks would bolster the front rank before moving to any flank positions if the enemy have a larger frontage. Relevant Discussion Points: Intro: 00:00 - 01:50 Who Strikes First? 01:50 - 03:10 Who Can Fight / How Many Dice? 03:10 - 05:05 The "To Hit" roll 05:05 - 06:35 The "To Wound" roll 06:35 - 07:45 Saving Throws 07:45 - 09:35 Now the Other Side Gets to Play 09:35 - 10:50 Combat Resolution 0:50 - 13:40 Break Tests, Fleeing, and Panic 13:40 - 16:55 Pursuit 16:55 - 19:05 Multi-Unit Combats 19:05 - 30:30 Holding Your Ground and Tied Combats 30:30 - 31:27 Lapping Round 31:27 - 33:50 Fleeing and Pursuing Off Table 33:50 - 34:50 Defended Obstacles 34:50 - 36:00 Weapon Types - Two-Handed Weapons 36:00 - 37:10 Flails 37:10 - 37:35 Halberds 37:35 - 37:57 Spears 37:57 - 39:38 Lances 39:38 - 40:10 Standards, Musicians, Champions 40:10 - 42:50 Multi Wound Models 42:50 - 44:35 Final Thoughts and What's Next? 44:35 - 16:07 Warhammer / Oldhammer: Original Design by Rick Priestly and Richard Halliwell Published by Games Workshop Music Intro: Devious Little Smile by Godmode / Free usage via Youtube Audio Library Music Outro: Yonder Hill and Dale by Aaron Kenny / Free usage via Youtube Audio Library Filmed on Gopro Hero 7 Black / 1080 HD

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Warhammer: The Game of Fantasy Battles (Fourth Edition)

Warhammer: The Game of Fantasy Battles (Fourth Edition)

1992·Andy Chambers, Bill King, Rick Priestley, Nigel Stillman

Videos
8
Creators
2

Mainly playthroughs. Warhammer: The Game of Fantasy Battles (Fourth Edition) is covered on BoardGameVideo.com by 2 how-to-play guides, 5 recorded sessions, and 1 other video.

2 players
180 - 360 min
Heavy weight: Expect a long teach

About Warhammer: The Game of Fantasy Battles (Fourth Edition), from BoardGameGeek:

This is the fourth edition of very popular Warhammer Fantasy Battles wargame, a radical change from third edition, with major changes to army composition, magic and unit attributes. Warhammer Fantasy Battles is a tabletop game for two or more players where you command several armies from a huge range that goes from Humans, Dwarves, Elves, Undead, Orcs, Beastmen, Ratmen called Skaven, and other fantasy races. This starter set provides you with all the rules you need to play, a core for two armies, and guides you through collecting and painting your own army of Citadel miniatures. The boxed set contains a 96-page softback Rulebook, a 96-page softback Battle Bestiary, a 24-page Warhammer Armies booklet, plastic miniatures from the High Elves (20 Spearmen, 20 Archers) and Goblins (32 Spearmen, 32 Archers) armies. It also contains plastic dice, as well as cardboard playsheets, units, buildings, templates, and magic cards - everything required to start playing.

Designers

Andy Chambers, Bill King, Rick Priestley, Nigel Stillman

Artists

Dave Andrews, Wayne England, David Gallagher, Mark Gibbons, John Sibbick, Geoff Taylor

Publisher

Games Workshop Ltd.

Categories

FantasyMiniatures

Mechanics

Dice RollingModular Board & Variable Setup
View on BoardGameGeek ›
Warhammer: The Game of Fantasy Battles (Fourth Edition)

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WFB 4th Edition / How to Play / Part IV Hand to Hand Combat Phase