Watch “MIND MGMT - How to play - Review (BoardgameNinja) - English - Nederlandse ondertitels - Off the Page,” a how-to-play guide on BoardGameVideo.
Description provided by BoardgameNinja on YouTube:
MIND MGMT is a great cat-and-mouse game in world that lies just outside our own perception. The recruiter tries to recruit new agents for the management, while the Rogue Agents, who see the truth behind the management, try to stop him. By searching for traces of the path of the recruiter, they try to pinpoint his location and capture him.
The recruiter sneaks around with the aid of his immortals, who cover his tracks. But nothing is what it seems. All the material in the box contains clues, extra advantages and help for one or both sides. And every time you loose the game you get an advantage for the next game. Or more. Welcome to Zanzibar!
We also did a tips & tricks with Jay Cormier, the designer of the game, for Recruiters and Rogue Agents.
Recruiters go here: https://youtu.be/DM8LASw0ef0
Rogue Agents run over here: https://youtu.be/GUXR_mR9WKM
00:00 - Introduction
01:19 - Setup
05:46 - How to Play
10:10 - Review
Mainly reviews. Mind MGMT: The Psychic Espionage “Game.” is covered on BoardGameVideo.com by 41 reviews, 11 how-to-play guides, 9 recorded sessions, 13 unboxings, and 9 other videos.
1 - 5 players
60 min
Medium weight: Teach it in one sitting
About Mind MGMT: The Psychic Espionage “Game.”, from BoardGameGeek:
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated?
Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals.
In Mind MGMT: The Psychic Espionage "Game" one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed.
All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given.
Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only by capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT.
-description from the publisher