Watch “Dune: Imperium - Bloodlines — What's new? And playthrough!,” a gameplay video for Dune: Imperium – Bloodlines from Tabletop Toby on BoardGameVideo.
Description provided by Tabletop Toby on YouTube:
Runthrough of what's new in Dune: Imperium - Bloodlines, Dire Wolf's new expansion to its board game universe Dune: Imperium with deckbuilding and worker placement with master designer Paul Dennen at the helm, of course. And then a solo playthrough using Dune: Imperium - Uprising, including the optional module from the expansion -- the Tech Module (along with the Choam module from Uprising, which is generally essential to me except with completely new players).
The main star of Bloodlines are the Sardaukar Commanders and their skills that can be used in your reveal turn to bring extra combat strength, spice, troops, or influence. But the new leaders, combat cards, and intrigue cards are incredible additions as well and forge some new strategic paths...as well as add some twists to existing ones. And if that weren't enough, the Tech Module throws in a simple way to bring the tech tiles first introduced in the Rise of Ix expansion in a more streamlined way that makes them more additive if they happen to fit within your strategy.
#duneimperium #duneimperiumuprising #direwolf #boardgaming #boardgamer #tabletopgames #tabletopgaming #soloboardgames #boardgame #boardgames #boardgamegeek #tabletop #boardgaming #boardgameaddict
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00:00 I. INTRO
01:03 II. WHAT'S NEW?
01:17 Sardaukar Commanders
03:40 Tech Module (optional)
06:59 New Imperium Deck cards
09:31 2 new Conflict cards
11:33 New Intrigue cards
14:38 9 new Leaders
27:20 New Choam module contracts
27:31 III. SETUP & BLOODLINES HOW TO PLAY
28:10 Sardaukar Commanders
31:29 Tech Module
32:35 IV. PLAYTHROUGH - DI: Uprising w/ Bloodlines (Tech & Choam modules)
32:48 Choosing leader and rivals
35:56 Round 1
45:04 Round 2
52:48 Round 3 (card strategy forming)
01:01:31 Round 4
01:10:13 Round 5 (Sardaukar Commanders in the house)
01:22:06 Round 6 (Tech time)
01:34:42 Round 7 (Conflict IIIs...oh no...the AIs start cashing in victory points!)
01:45:14 Round 8
01:54:09 Count Fenring triggers endgame -- there's still hope, right? right?!?
02:07:31 V. CONCLUSION
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