2022Walter Vejdovsky
- Videos
- 18
- Creators
- 3
1 - 2 players0 minHeavy weight

2016Walter Vejdovsky
Mostly playthroughs. Austerlitz 1805: Rising Eagles is covered on BoardGameVideo.com by 1 reviews, 6 how-to-play guides, 36 recorded sessions, and 4 unboxings.
From BoardGameGeek
Austerlitz 1805: Rising Eagles is the second volume of the « Eagles » series. Following on from Fallen Eagles (The Battle of Waterloo), Rising Eagles covers another of history's most famous battles - Austerlitz. Game scale is regiment level for units, 250m per hex and one hour of real time per turn. The map has been produced by the combined efforts of Rick Barber (topography) and Sebastien Brunel (graphics, as in Fallen Eagles). The game will include at least three short scenarios, together with a full battle scenario, offering alternative options to simulate the ‘fog of war' and battle plans. The order rules In Rising Eagles will have an even greater impact than those in Fallen Eagles. The ability to change orders will be reduced and it will be more difficult to “recall” formations, once launched. Initial planning will be an important feature, as befits a Napoleonic battle of such a scale. In addition, ‘fog of war' has been further developed and will be part of the main rules. Players will share some of the uncertainty experienced by the actual commanders, as to what precisely they are facing. Initial play tests have shown that Rising Eagles continues to provide a tense and exciting game play, with strategic battle planning assuming a greater significance than the ‘slogging match' of Waterloo.
Austerlitz 1805: Rising Eagles has 47 videos from 10 creators: 1 review, 6 how-to-play guides, 36 playthroughs and 4 unboxings. They date from 2017 to June 2024.
To learn the rules, start with ""Austerlitz" beginners example of combat in Hexasim's game" by Gilbert Collins, which runs 9 min.
For an opinion before you buy, start with ""Austerlitz" 1805 from Hexasim" by Gilbert Collins. To see it played, watch "Rising Eagles AAR" by Big Board Gaming, one of 36 playthroughs.
If you like it, try Waterloo 1815: Fallen Eagles II, Quatre Bras 1815: Last Eagles, Verdun 1916: Steel Inferno and Ligny 1815: Last Eagles, also by Walter Vejdovsky.
8 of 10
2022Walter Vejdovsky
1 - 2 players0 minHeavy weight
2019Walter Vejdovsky
2 - 4 players120 - 600 minHeavy weight
2020Walter Vejdovsky
2 players60 - 240 minMedium weight
2017Walter Vejdovsky
1 - 4 players60 - 600 minHeavy weight
From BoardGameGeek:
Austerlitz 1805: Rising Eagles is the second volume of the « Eagles » series. Following on from Fallen Eagles (The Battle of Waterloo), Rising Eagles covers another of history's most famous battles - Austerlitz. Game scale is regiment level for units, 250m per hex and one hour of real time per turn. The map has been produced by the combined efforts of Rick Barber (topography) and Sebastien Brunel (graphics, as in Fallen Eagles). The game will include at least three short scenarios, together with a full battle scenario, offering alternative options to simulate the ‘fog of war' and battle plans. The order rules In Rising Eagles will have an even greater impact than those in Fallen Eagles. The ability to change orders will be reduced and it will be more difficult to “recall” formations, once launched. Initial planning will be an important feature, as befits a Napoleonic battle of such a scale. In addition, ‘fog of war' has been further developed and will be part of the main rules. Players will share some of the uncertainty experienced by the actual commanders, as to what precisely they are facing. Initial play tests have shown that Rising Eagles continues to provide a tense and exciting game play, with strategic battle planning assuming a greater significance than the ‘slogging match' of Waterloo.
Designer
Walter Vejdovsky
Artists
Rick Barber, Sébastien Brunel, Christophe Gentil-Perret
Publisher
Banana Games
Categories
Mechanics