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Jul 11, 2020·Playthrough·39:51·2·Watch on YouTube

tGG, ep. 4: Mech. Marquis v. Vagabond v. Electric Eyrie

Watch “tGG, ep. 4: Mech. Marquis v. Vagabond v. Electric Eyrie,” a gameplay video for Root: The Clockwork Expansion on BoardGameVideo.

Description provided by the creator on YouTube:

Wanna read about how and why this came to be? https://givepausehobby.com/2021/09/20/memory-lane-all-in-the-family/ MY PLACES... Website: givepausehobby.com Twitter: @GIVEPAUSEhobby Welcome back to the Game Garage! Back for the second play through, this time sending sparks flying between the Mechanical Marquis 2.0 and the Electric Eyrie. I, as the Vagabond, try to navigate a path to victory between these two clockwork behemoths. Again, I whittled down ~60 minutes of film to the ~40 minutes presented here, with the addition of a little more facetime than I was anticipating as well as an impromptu tour of things... For those who want to jump right to the gameplay, 5:49 is your ticket. Thanks for checking in with the Garage, enjoy the game! 0:00 - Title card and explanation of my filming goof 1:49 - pre-game talk 5:49 - Gameplay (the roll for initiative was lost in time) 34:20 - Final scoreboard & post-game commentary 38:16 - Short tour of the "studio" \ ROOTbotics BASICS \ If you're not fully comfortable with the basics of the ROOTbots, here's a video all about that! This was the first video in my reboot of the whole clockwork series, entitled ROOTbot Academy. Enjoy! https://youtu.be/3dP4pSm22u8 \ BIRD ERRATA \ As I spent time explaining in the Electric Eyrie teaching video (episode 3), a major overhaul is currently errata-able by printing off a properly sized and font'd section of the board that lays out how to run the Decree. Here's the link to the BGG page with that file (all future editions of the Clockworks will have the changes included): https://boardgamegeek.com/filepage/202361/root-clockwork-expansion-eyrie-sticker-printer-fri \ FLOWCHART \ And if you catch a glimpse of the inside of my Root box cover, my homemade Root faction flowchart (with major props to Tom Teaches for the better icons) is available to print and have with you at all times, in case you or other players are somewhat slow to choose a faction: https://boardgamegeek.com/filepage/196837/root-faction-flowchart

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Root: The Clockwork Expansion

Root: The Clockwork Expansion

Expansion

2020·Benjamin Schmauss, Cole Wehrle

Videos
36
Creators
3

Mostly how-to-play and playthroughs. Root: The Clockwork Expansion is covered on BoardGameVideo.com by 4 reviews, 14 how-to-play guides, 12 recorded sessions, and 6 unboxings.

1 - 4 players
60 - 90 min
Very heavy weight: Rules-dense, long sessions

About Root: The Clockwork Expansion, from BoardGameGeek:

Root: The Clockwork Expansion allows players to square off against four fiendishly automated factions. Insert a faction to round out a low-player count game or team up for co-operative play! Compete against the: Mechanical Marquise 2.0 - Dodge her marauding patrols as you try to stop her from completing her building tracks. Electric Eyrie: Shore up the Woodland's defenses against this fearsome invader. If they go unchallenged, the Woodland will soon be flooded with their forces. Automated Alliance - Police these radicals and raze their bases before a little uprising turns into a massive rebellion. Vagabot - Hunt the dastardly Vagabot across the many clearings of the game or attempt to court him with items.

Designers

Benjamin Schmauss, Cole Wehrle

Artist

Kyle Ferrin

Publisher

Leder Games

Categories

Wargame

Mechanics

Programmed ActionsArea Majority / Influence
View on BoardGameGeek ›
Root: The Clockwork Expansion

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tGG, ep. 4: Mech. Marquis v. Vagabond v. Electric Eyrie