Watch “Nachklapp Teil 1 zu Tales from the Red Dragon Inn,” a board game review for Tales from the Red Dragon Inn from Die Nische on BoardGameVideo.
Description provided by Die Nische on YouTube:
Endlich mal wieder Nachklapp-Zeit.
In diesem voraussichtlichen Zweiteiler besprechen Becki und sein Gast, der noch vorgestellt wird, die ersten Erfahrungen zu Tales from the Red Dragon Inn.
Welche Vorzüge hat das Spiel? Wo liegen Probleme? Wo sieht es mit der Spielmotivation aus? All dem versuchen die beiden auf den Grund zu gehen. Nachklapps sind natürlich immer etwas unstrukturierter, aber das merkt der Nischenzuschauer mit seinen 13 Minuten ja sowieso nicht. :D
Viel Spaß wünscht die Nische. :)
2023·Geoff Bottone, Jennifer Kitzman, Jeff Morrow, Sam Waller
Videos
71
Creators
27
Mainly playthroughs. Tales from the Red Dragon Inn is covered on BoardGameVideo.com by 17 reviews, 1 how-to-play guides, 42 recorded sessions, 8 unboxings, and 3 other videos.
1 - 4 players
60 - 120 min
Medium weight: Teach it in one sitting
About Tales from the Red Dragon Inn, from BoardGameGeek:
Put down your flagons and strap on your swords, it's time to delve through some dungeons in Tales from the Red Dragon Inn! A new 1-4 player cooperative board game by SlugFest Games!
In Tales you will take on the role of one of the famous characters from The Red Dragon Inn series of games as they tackle their day job of being big damn heroes. The multi-scenario campaign pits the players against game-controlled enemies tailor-made for each illustrated fold-out game map. Each scenario will take you to a new map, with new foes and even a few tricky puzzles to solve. You'll need to work together with the other players by equipping hero and item cards to support your allies who have their own unique abilities and roles.
Each scenario has specific objectives, so how you and your party beat each one varies from "kill all the enemies" to "survive X turns" to "protect this thing until something happens" to "get to this room on the map". All of the players win the scenario together by completing that scenario's final objective. They can also all lose together if any one of them are defeated in combat, or in the case of many scenarios, the enemies complete their own AI-controlled objective.
Designers
Geoff Bottone, Jennifer Kitzman, Jeff Morrow, Sam Waller
Artists
Rose Besch, Anthony Cournoyer, Megan Langan, Beth Trott, Sam Waller, Erin Wong