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Mar 31, 2026·How to play·10:04·101·Watch on YouTube

How to Play The Stone of Madness - Dicefall

Undigital Atelier

Undigital Atelier

Watch “How to Play The Stone of Madness - Dicefall,” a how-to-play guide for The Stone of Madness: Dicefall from Undigital Atelier on BoardGameVideo.

Description provided by Undigital Atelier on YouTube:

Learn how to play The Stone of Madness: Dicefall with this clear and complete step by step tutorial. Perfect for first time players and for anyone who wants to refresh the rules before getting to the table. The Stone of Madness: Dicefall is a strategic and narrative board game where every decision matters. You will manage characters, take risks, and adapt to changing situations as you try to achieve your goals. The dice based mechanics add tension and unpredictability, making each game session unique and exciting. In this How to Play video you will learn: - Full setup and game overview - Core rules and turn structure - How dice mechanics and actions work If you enjoy strategy board games with strong decision making and immersive gameplay, The Stone of Madness: Dicefall is for you. Subscribe for more board game tutorials, reviews, and gameplay content. #TheStoneOfMadness #Dicefall #HowToPlay #BoardGames #TabletopGaming #BoardGameTutorial ---- Aprende a jugar a The Stone of Madness: Dicefall con este tutorial claro y completo paso a paso. Ideal tanto para jugadores que se acercan por primera vez como para quienes quieren repasar las reglas antes de jugar. The Stone of Madness: Dicefall es un juego de mesa estratégico y narrativo donde cada decisión cuenta. Gestionarás personajes, asumirás riesgos y te adaptarás a situaciones cambiantes para alcanzar tus objetivos. Su sistema basado en dados añade tensión e incertidumbre, haciendo que cada partida sea única. En este vídeo How to Play aprenderás: - Preparación completa y visión general del juego - Reglas principales y estructura de turnos - Cómo funcionan los dados y las acciones Si te gustan los juegos de mesa con toma de decisiones, estrategia y una experiencia inmersiva, The Stone of Madness: Dicefall es para ti. Suscríbete para más tutoriales, reseñas y contenido de juegos de mesa. #TheStoneOfMadness #Dicefall #ComoJugar #JuegosDeMesa #Tutorial #BoardGames #TabletopGaming

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The Stone of Madness: Dicefall

The Stone of Madness: Dicefall

2027·Eric Rodriguez

Videos
9
Creators
5

Some how-to-play. The Stone of Madness: Dicefall is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, 1 recorded sessions, and 4 other videos.

1 - 5 players
90 min

About The Stone of Madness: Dicefall, from BoardGameGeek:

The Stone of Madness Dicefall is a cooperative tactical stealth board game for one to five players. Players jointly control five prisoners confined within an isolated monastery ruled by the Inquisition. Each prisoner has distinct abilities, restrictions, and mental conditions. The game is played in structured rounds where players assign actions to the prisoners, move them through the monastery, and interact with rooms, objects, and objectives. Actions are resolved using dice. Dice represent uncertainty under pressure and are tightly linked to the character performing the action and the current situation. Stealth is the core of the experience. Many actions create noise, which increases tension and causes Inquisition patrols to react and reposition. Patrol movement and behavior respond to player decisions and accumulated alerts, turning the monastery into an active threat rather than a static board. Avoiding detection requires coordination, timing, and restraint. As the game progresses, prisoners are affected by madness and phobias represented through cards. These effects restrict available actions, impose compulsory behaviors, or disrupt carefully planned strategies. Mental deterioration is a central pressure and must be managed collectively, as ignoring it can quickly spiral into failure. The monastery is built using modular tiles and narrative elements, ensuring that objectives, layouts, and challenges vary between sessions. Players win the game by successfully completing the mission objectives defined by that scenario. Players lose if the monastery reaches a critical alert state or if the prisoners are no longer able to continue the escape due to accumulated consequences, containment, or mental collapse. Victory depends on coordination, careful planning, and managing both physical exposure and psychological pressure throughout the mission.

Designer

Eric Rodriguez

Publisher

Undigital

Categories

AdventureExploration

Mechanics

Cooperative GameDice Rolling
View on BoardGameGeek ›
The Stone of Madness: Dicefall

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