Watch “Halls of Hegra playthrough,” a gameplay video for Halls of Hegra from CeePhour on BoardGameVideo.
Description provided by CeePhour on YouTube:
Halls of Hegra (2023)
https://www.tompetgames.no/
https://boardgamegeek.com/boardgame/336131/halls-hegra
================================================
#boardgame #solo #playthrough
I managed to bungle the rules for moving Defenders on the map on both of the playthrough videos I have up and only realized it way afterwards (today is October 7, 2023). First printing, English manual, page 20, "A Defender may not end its movement in a space with another Defender, with the exception of the Fortress or a Supply Depot."
0:30:18 Two Defenders cannot occupy the same spot on the map unless it is the Fortress or a Supply Depot! Only one Defender would have been able to move out!
0:38:16 I did it on this turn as well. TWICE. The new group of Hunters going out and the two returning to the Fortress.
0:57:59 These two Defenders would both not be able to come out of the Supply Depot!
1:07:16 Lo and behold the same mistake was made again! This time I have THREE Defenders on the same spot! d'oh.
1:15:53 Suspicion Marker should have moved up by one (to two) because of the successful combat by my Solider vs the Patrol. This would have mattered because the very next roll... the Solider should have had to roll a 4-5-6 not a "2 or better".
1:16:16 Made a mistake here, went one too far spaces to the right on the Map, which isn't connected! A valid target for this Solider would have been the Artillery gun in Yellow 2.