2022Tetsuya Nakamura
- Videos
- 12
- Creators
- 7
1 - 8 players180 - 900 minMedium weight

2023Tetsuya Nakamura
Mostly playthroughs and unboxings. Traces of War is covered on BoardGameVideo.com by 1 how-to-play guides, 5 recorded sessions, 5 unboxings, and 1 other video.
From BoardGameGeek
Traces of War is a two-player game that simulates the intense fighting between Axis and Soviet forces after the battle of Kursk during August 1943 to March 1944. A major Soviet offensive is launched against a German mobile defense. Will the breakthrough be successful? Game Scale: Game Turn: 1 month Hex: 12.5 miles / 20 kilometers Units: Divisions to Corps Game Inventory: Two 20.7 x 28" / 525 x 712 mm full color maps Three dual-side printed countersheet (303 5/8" (16mm) square counters and 18 3/4" (18mm) round counters) One 16-page rulebook One solitaire track card Two sets of Player Aid Sheets (4 total) Solitaire Playability: High Complexity Level: Medium-low Players: 1 or 2 Playing Time: 3-6 hours Note: Players will need to provide one opaque cup for game play.
Traces of War has 12 videos from 10 creators: 1 how-to-play guide, 5 playthroughs, 5 unboxings and 1 other video. They date from 2023 to July 2026.
To learn the rules, start with "Traces of War -- Play Demonstration" by The Oaken Knight, which runs 1 h 1 min.
To see it played, watch "Traces of War Solo AAR Playthrough & Review | WW2 Wargame | Vuca Simulations | East Front" by Zilla Blitz, one of 5 playthroughs.
If you like it, try A Victory Awaits: Operation Barbarossa 1941, Storm Over Stalingrad, Traces of Hubris and Fire in the Sky: The Great Pacific War 1941-1945, also by Tetsuya Nakamura.
8 of 10
2022Tetsuya Nakamura
1 - 8 players180 - 900 minMedium weight
2006Tetsuya Nakamura
1 - 2 players180 minMedium weight
2024Tetsuya Nakamura
1 - 2 players180 - 360 minMedium weight
1999Tetsuya Nakamura
1 - 2 players60 - 300 minHeavy weight
From BoardGameGeek:
Traces of War is a two-player game that simulates the intense fighting between Axis and Soviet forces after the battle of Kursk during August 1943 to March 1944. A major Soviet offensive is launched against a German mobile defense. Will the breakthrough be successful? Game Scale: Game Turn: 1 month Hex: 12.5 miles / 20 kilometers Units: Divisions to Corps Game Inventory: Two 20.7 x 28" / 525 x 712 mm full color maps Three dual-side printed countersheet (303 5/8" (16mm) square counters and 18 3/4" (18mm) round counters) One 16-page rulebook One solitaire track card Two sets of Player Aid Sheets (4 total) Solitaire Playability: High Complexity Level: Medium-low Players: 1 or 2 Playing Time: 3-6 hours Note: Players will need to provide one opaque cup for game play.
Designer
Tetsuya Nakamura
Artist
Pablo Bazerque
Publisher
VUCA Simulations
Categories
Mechanics