2022Tetsuya Nakamura
- Videos
- 12
- Creators
- 7
1 - 8 players180 - 900 minMedium weight

1999Tetsuya Nakamura
Mostly how-to-play and unboxings. Fire in the Sky: The Great Pacific War 1941-1945 is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, and 3 unboxings.
From BoardGameGeek
International Game Series game from Multi-Man Publishing. Simulating the Pacific Front of World War II has always been one of the great wargame design challenges. The same distance that planes could cover in a few hours took days for ships and weeks for foot soldiers. Hostile jungles and great oceans combined to make logistics and transport of paramount historical concerns. These and other design puzzles are solvable by only the most gifted designers. Renowned Japanese wargame designer Tetsuya Nakamura has successfully met these challenges and Multi-Man Publishing is to offer the elegant result - Fire in the Sky. Fire in the Sky has, until now, only been available in Japanese. With only one map and 180 counters, Fire in the Sky packs years of prior Pacific design attempts and experience into an effort that beautifully distills the essence of the conflict and serves as further proof that great things do indeed come in small packages. Fire in the Sky provides players with the same problems and perspectives faced by the historical combatants, yet does so in a game that can be played in 5 hours or less. The game is ingeniously balanced and so provides not only a look into the minds of the actual commanders, but also a fun, competitive and tense gaming experience. The game includes glorious 1-inch counters, a clever map that integrates hexes and areas, and rules that cover all of the essential aspects of the Great Pacific War. Oil convoys and troop transports are as vital to victory as the massive Carrier fleets that steam over the vast Pacific. Tetsuya Nakamura's intelligent and ingenious design also offers Western players a fascinating glimpse into the Japanese perspective on the war.
Fire in the Sky: The Great Pacific War 1941-1945 has 7 videos from 3 creators: 1 review, 3 how-to-play guides and 3 unboxings. They date from March to April 2022.
To learn the rules, start with "Fire in the Sky -- Day of Infamy Part 1", which runs 43 min. For a quicker teach, "Fire in the Sky -- The Allied Response" by The Oaken Knight runs 20 min.
For an opinion before you buy, start with "The original version and the new version are compared, side by side.".
If you like it, try A Victory Awaits: Operation Barbarossa 1941, Traces of War, Storm Over Stalingrad and Traces of Hubris, also by Tetsuya Nakamura.
2 of 3
2022Tetsuya Nakamura
1 - 8 players180 - 900 minMedium weight
2023Tetsuya Nakamura
1 - 2 players180 - 360 minMedium weight
2006Tetsuya Nakamura
1 - 2 players180 minMedium weight
2024Tetsuya Nakamura
1 - 2 players180 - 360 minMedium weight
From BoardGameGeek:
International Game Series game from Multi-Man Publishing. Simulating the Pacific Front of World War II has always been one of the great wargame design challenges. The same distance that planes could cover in a few hours took days for ships and weeks for foot soldiers. Hostile jungles and great oceans combined to make logistics and transport of paramount historical concerns. These and other design puzzles are solvable by only the most gifted designers. Renowned Japanese wargame designer Tetsuya Nakamura has successfully met these challenges and Multi-Man Publishing is to offer the elegant result - Fire in the Sky. Fire in the Sky has, until now, only been available in Japanese. With only one map and 180 counters, Fire in the Sky packs years of prior Pacific design attempts and experience into an effort that beautifully distills the essence of the conflict and serves as further proof that great things do indeed come in small packages. Fire in the Sky provides players with the same problems and perspectives faced by the historical combatants, yet does so in a game that can be played in 5 hours or less. The game is ingeniously balanced and so provides not only a look into the minds of the actual commanders, but also a fun, competitive and tense gaming experience. The game includes glorious 1-inch counters, a clever map that integrates hexes and areas, and rules that cover all of the essential aspects of the Great Pacific War. Oil convoys and troop transports are as vital to victory as the massive Carrier fleets that steam over the vast Pacific. Tetsuya Nakamura's intelligent and ingenious design also offers Western players a fascinating glimpse into the Japanese perspective on the war.
Designer
Tetsuya Nakamura
Artists
Nicolás Eskubi, Bartek Jędrzejewski
Publisher
Banana Games
Categories
Mechanics