2022Jeremy White, Gina Willis
- Videos
- 69
- Creators
- 18
1 players20 - 120 minHeavy weight

2021Jeremy White
Mainly playthroughs and how-to-play. Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942 is covered on BoardGameVideo.com by 9 reviews, 12 how-to-play guides, 16 recorded sessions, 9 unboxings, and 2 other videos.
From BoardGameGeek
Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill's wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force's path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. COMPONENTS 22 x 34" mounted game board Two 8.5"x11" Inset Maps (2 sides of one physical sheet) Three 11"x17" player aid cards Two 8.5"x11" player aid cards Two Task Force Displays Sheet and a half of counters 240 wood segments and cylinders Rule book Advanced Battle Rules Tutorial booklet Solitaire Scenario booklet 2-player Scenario booklet Four 6-sided dice
Atlantic Chase: The Kriegsmarine Against the Home Fleet 1939-1942 has 48 videos from 21 creators: 9 reviews, 12 how-to-play guides, 16 playthroughs, 9 unboxings and 2 other videos. They date from 2020 to October 2026.
To learn the rules, start with "Video How to Play – Atlantic Chase – Solo Blockade #1 scenario" by The Boardgames Chronicle, which runs 28 min. For a quicker teach, "Atlantic Chase - Advanced Battles - MiniScenario #4 - Chance Encounter" by The Boardgames Chronicle runs 10 min.
For an opinion before you buy, start with "TDG: Atlantic Chase" by The Discriminating Gamer. 9 creators have reviewed it. To see it played, watch "Atlantic Chase - Solitaire Scenario Session Report" by NapoleonsTriumph, one of 16 playthroughs.
If you like it, try Skies Above Britain, Infernal Machine: Dawn of Submarine Warfare, Storm Above the Reich and Enemy Coast Ahead: Operation Chastise – The Dambuster Raid, also by Jeremy White.
8 of 21
2022Jeremy White, Gina Willis
1 players20 - 120 minHeavy weight
2026Ed Ostermeyer, Jeremy White
1 players30 - 90 minHeavy weight
2021Mark Aasted, Jeremy White
1 - 2 players30 - 60 minHeavy weight
2014Jeremy White
1 - 3 players0 minHeavy weight
From BoardGameGeek:
Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill's wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force's path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. COMPONENTS 22 x 34" mounted game board Two 8.5"x11" Inset Maps (2 sides of one physical sheet) Three 11"x17" player aid cards Two 8.5"x11" player aid cards Two Task Force Displays Sheet and a half of counters 240 wood segments and cylinders Rule book Advanced Battle Rules Tutorial booklet Solitaire Scenario booklet 2-player Scenario booklet Four 6-sided dice
Designer
Jeremy White
Artist
Jeremy White
Publisher
GMT Games
Categories
Mechanics