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Asteroid

Asteroid

1980·Frank Chadwick, Marc W. Miller

2 players
120 - 180 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In Asteroid, one player controls a team of adventurers attempting to destroy a runaway mining asteroid on a collision course with Earth; the other player controls the evil computer brain that runs the mining station. The good guys must overcome the station's defenses (including various nasty robots), turn off the computer brain, set the asteroid to self-destruct, and escape before it blows. Each of the adventurers has unique characteristics, including ranged and melee combat abilities, computer skills, demolition skills, stealthiness, psychic ability, luck and even emotional attachments to other characters. The computer brain player secretly determines the configuration of the modular boards to form a map of the mining station and deploys robots to prevent the adventurers from shutting it down. Victory levels for the adventurers include World Survival Victory, Personal Survival Victory, Common Decency Victory, Romantic Victory and even SPCA Victory (involving the outcome with respect to the dog character, Sasha). One of GDW's Series 120 games, the game includes eight 5.5" x 8.5" maps and 120 tile counters that represent the characters, robots, items, etc. It was resold from Kokusai-Tsushin in 2003.

Asteroid

Which Asteroid video should I watch?

Asteroid has 2 videos from 2 creators: 2 reviews. They date from 2023 to March 2025.

If you like it, try Belter: Mining the Asteroids, 2076, The Third World War: Designer Signature Edition and Tide of Iron: Designer Series Vol. 1, also by Frank Chadwick, or Imperium: Empires in Conflict – Worlds in the Balance, also by Marc W. Miller.

All videos

Asteroid (GDW) Review & How to PlayReview31:26

Asteroid (GDW) Review & How to Play

Tabletop Sci-Fi

Tabletop Sci-Fi

Rob Looks at GDW Asteroid : The Good Old Days!Review7:49

Rob Looks at GDW Asteroid : The Good Old Days!

Rob's Tabletop World

Rob's Tabletop World

Creators who cover this

All channels
Rob's Tabletop World
Rob's Tabletop World
1 video of this game
Tabletop Sci-Fi
Tabletop Sci-Fi
1 video of this game

Games like this

All games

Imperium: Empires in Conflict – Worlds in the Balance

1977·Marc W. Miller

Videos
10
Creators
4
Mainly playthroughs

2 players·180 - 300 min·Medium weight

Belter: Mining the Asteroids, 2076

1979·Frank Chadwick, Marc W. Miller

Videos
9
Creators
3
Mainly playthroughs

2 - 5 players·120 min·Heavy weight

The Third World War: Designer Signature Edition

2022·Frank Chadwick

Videos
9
Creators
5
Mainly how-to-play

1 - 8 players·360 - 2200 min·Heavy weight

Tide of Iron: Designer Series Vol. 1

2008·Michael Bennighof, Richard H. Berg, Frank Chadwick, John Goodenough, Jack Greene, Don Greenwood, John Hill (I), Bill Jaffe, Chad Jensen, Corey Konieczka, Robert A. Kouba, Dana Lombardy, Jason Matthews, Joseph Miranda, John Prados, Jack Radey, Ted Raicer, Mark Simonitch, Vance von Borries, Rick Young

Videos
5
Creators
1
Mostly playthroughs

2 - 4 players·120 min·Medium weight

About Asteroid

From BoardGameGeek:

In Asteroid, one player controls a team of adventurers attempting to destroy a runaway mining asteroid on a collision course with Earth; the other player controls the evil computer brain that runs the mining station. The good guys must overcome the station's defenses (including various nasty robots), turn off the computer brain, set the asteroid to self-destruct, and escape before it blows. Each of the adventurers has unique characteristics, including ranged and melee combat abilities, computer skills, demolition skills, stealthiness, psychic ability, luck and even emotional attachments to other characters. The computer brain player secretly determines the configuration of the modular boards to form a map of the mining station and deploys robots to prevent the adventurers from shutting it down. Victory levels for the adventurers include World Survival Victory, Personal Survival Victory, Common Decency Victory, Romantic Victory and even SPCA Victory (involving the outcome with respect to the dog character, Sasha). One of GDW's Series 120 games, the game includes eight 5.5" x 8.5" maps and 120 tile counters that represent the characters, robots, items, etc. It was resold from Kokusai-Tsushin in 2003.

Designers

Frank Chadwick, Marc W. Miller

Artists

Paul Richard "Rich" Banner, Michael F. Dooney, Michael Dooney, Richard Hentz, Naoyuki Kato, William H. Keith, Jr.

Publisher

Game Designers' Workshop (GDW Games)

Categories

AdventureScience FictionWargame

Mechanics

Dice RollingGrid MovementLine of SightModular Board & Variable Setup
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