1977Marc W. Miller
- Videos
- 10
- Creators
- 4
2 players180 - 300 minMedium weight

1980Frank Chadwick, Marc W. Miller
From BoardGameGeek
In Asteroid, one player controls a team of adventurers attempting to destroy a runaway mining asteroid on a collision course with Earth; the other player controls the evil computer brain that runs the mining station. The good guys must overcome the station's defenses (including various nasty robots), turn off the computer brain, set the asteroid to self-destruct, and escape before it blows. Each of the adventurers has unique characteristics, including ranged and melee combat abilities, computer skills, demolition skills, stealthiness, psychic ability, luck and even emotional attachments to other characters. The computer brain player secretly determines the configuration of the modular boards to form a map of the mining station and deploys robots to prevent the adventurers from shutting it down. Victory levels for the adventurers include World Survival Victory, Personal Survival Victory, Common Decency Victory, Romantic Victory and even SPCA Victory (involving the outcome with respect to the dog character, Sasha). One of GDW's Series 120 games, the game includes eight 5.5" x 8.5" maps and 120 tile counters that represent the characters, robots, items, etc. It was resold from Kokusai-Tsushin in 2003.
Asteroid has 2 videos from 2 creators: 2 reviews. They date from 2023 to March 2025.
If you like it, try Belter: Mining the Asteroids, 2076, The Third World War: Designer Signature Edition and Tide of Iron: Designer Series Vol. 1, also by Frank Chadwick, or Imperium: Empires in Conflict – Worlds in the Balance, also by Marc W. Miller.
1977Marc W. Miller
2 players180 - 300 minMedium weight
1979Frank Chadwick, Marc W. Miller
2 - 5 players120 minHeavy weight
2022Frank Chadwick
1 - 8 players360 - 2200 minHeavy weight
2008Michael Bennighof, Richard H. Berg, Frank Chadwick, John Goodenough, Jack Greene, Don Greenwood, John Hill (I), Bill Jaffe, Chad Jensen, Corey Konieczka, Robert A. Kouba, Dana Lombardy, Jason Matthews, Joseph Miranda, John Prados, Jack Radey, Ted Raicer, Mark Simonitch, Vance von Borries, Rick Young
2 - 4 players120 minMedium weight
From BoardGameGeek:
In Asteroid, one player controls a team of adventurers attempting to destroy a runaway mining asteroid on a collision course with Earth; the other player controls the evil computer brain that runs the mining station. The good guys must overcome the station's defenses (including various nasty robots), turn off the computer brain, set the asteroid to self-destruct, and escape before it blows. Each of the adventurers has unique characteristics, including ranged and melee combat abilities, computer skills, demolition skills, stealthiness, psychic ability, luck and even emotional attachments to other characters. The computer brain player secretly determines the configuration of the modular boards to form a map of the mining station and deploys robots to prevent the adventurers from shutting it down. Victory levels for the adventurers include World Survival Victory, Personal Survival Victory, Common Decency Victory, Romantic Victory and even SPCA Victory (involving the outcome with respect to the dog character, Sasha). One of GDW's Series 120 games, the game includes eight 5.5" x 8.5" maps and 120 tile counters that represent the characters, robots, items, etc. It was resold from Kokusai-Tsushin in 2003.
Designers
Frank Chadwick, Marc W. Miller
Artists
Paul Richard "Rich" Banner, Michael F. Dooney, Michael Dooney, Richard Hentz, Naoyuki Kato, William H. Keith, Jr.
Publisher
Game Designers' Workshop (GDW Games)
Categories
Mechanics