1979Frank Chadwick, Marc W. Miller
- Videos
- 9
- Creators
- 3
2 - 5 players120 minHeavy weight

1977Marc W. Miller
Mainly playthroughs. Imperium: Empires in Conflict – Worlds in the Balance is covered on BoardGameVideo.com by 2 reviews, 6 recorded sessions, 1 unboxings, and 1 other video.
From BoardGameGeek
Imperium is a 2-player game of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the Traveller role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently. Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Watch it played
Imperium: Empires in Conflict – Worlds in the Balance has 10 videos from 4 creators: 2 reviews, 6 playthroughs, 1 unboxing and 1 other video. They date from 2011 to December 2024.
For an opinion before you buy, start with "Imperium - review" by calandale. To see it played, watch "Imperium - intro" by calandale, one of 6 playthroughs.
If you like it, try Belter: Mining the Asteroids, 2076, WWII Campaigns: 1940, 1941, and 1942, The Battle of Raphia and Asteroid, also by Marc W. Miller.
1979Frank Chadwick, Marc W. Miller
2 - 5 players120 minHeavy weight
2024John Astell, Frank Chadwick, Marc W. Miller
2 players60 - 120 minMedium weight
1977Marc W. Miller
2 players120 minLight weight
1980Frank Chadwick, Marc W. Miller
2 players120 - 180 minMedium weight
From BoardGameGeek:
Imperium is a 2-player game of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the Traveller role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently. Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Designer
Marc W. Miller
Artists
Alan M. Clark, Stephen Fabian, Naoyuki Kato, Radley Masinelli
Publisher
Conflict Games
Categories
Mechanics