1977Marc W. Miller
- Videos
- 10
- Creators
- 4
2 players180 - 300 minMedium weight

1979Frank Chadwick, Marc W. Miller
Mainly playthroughs. Belter: Mining the Asteroids, 2076 is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, and 5 recorded sessions.
From BoardGameGeek
Economic SF wargame set in the asteroid belt in the year 2076. In the basic game, two, three, or four players control mining companies that mine asteroids for ore, gas, and highly dangerous shards of CT (contra-terrene matter -- a name for antimatter lifted from the Seetee novels of Jack Williamson). These commodities are traded for credits at the three major planetoid stations. Vicious fights can break out over control of particularly lucrative asteroids. The players have to agree on the winning conditions: The winner is either the first player to one million, ten million, or a hundred million credits, or the wealthiest player after a set timespan elapses. (The playing time is, accordingly, completely arbitrary; two hours is probably too short, but seems like a sane number.) In the advanced game, an additional player plays the Peace Keeping Force (PKF), whose role is ironically not to stop the fighting, but to suppress revolts and other conflicts just enough to keep prices of ore and gas low. The PKF player achieves partial victory if the price of either commodity is below 200 credits at the end of the game, or decisive victory if the prices of both commodities are below 200 credits. Includes: 480 counters
Belter: Mining the Asteroids, 2076 has 9 videos from 3 creators: 1 review, 3 how-to-play guides and 5 playthroughs. They date from 2023 to October 2026.
To learn the rules, start with "Belter: Mining the Asteroids, 2076 (GDW) Review & How to Play" by Tabletop Sci-Fi, which runs 27 min. For a quicker teach, "Belter: Mining the Asteroids, Part 1" by Christopher Webber runs 11 min.
For an opinion before you buy, start with "Belter review" by calandale. To see it played, watch "Belter 2" by calandale, one of 5 playthroughs.
If you like it, try The Third World War: Designer Signature Edition, Tide of Iron: Designer Series Vol. 1 and White Death: Velikiye Luki, The Stalingrad of the North, also by Frank Chadwick, or Imperium: Empires in Conflict – Worlds in the Balance, also by Marc W. Miller.
1977Marc W. Miller
2 players180 - 300 minMedium weight
2022Frank Chadwick
1 - 8 players360 - 2200 minHeavy weight
2008Michael Bennighof, Richard H. Berg, Frank Chadwick, John Goodenough, Jack Greene, Don Greenwood, John Hill (I), Bill Jaffe, Chad Jensen, Corey Konieczka, Robert A. Kouba, Dana Lombardy, Jason Matthews, Joseph Miranda, John Prados, Jack Radey, Ted Raicer, Mark Simonitch, Vance von Borries, Rick Young
2 - 4 players120 minMedium weight
1979Frank Chadwick
2 players240 minHeavy weight
From BoardGameGeek:
Economic SF wargame set in the asteroid belt in the year 2076. In the basic game, two, three, or four players control mining companies that mine asteroids for ore, gas, and highly dangerous shards of CT (contra-terrene matter -- a name for antimatter lifted from the Seetee novels of Jack Williamson). These commodities are traded for credits at the three major planetoid stations. Vicious fights can break out over control of particularly lucrative asteroids. The players have to agree on the winning conditions: The winner is either the first player to one million, ten million, or a hundred million credits, or the wealthiest player after a set timespan elapses. (The playing time is, accordingly, completely arbitrary; two hours is probably too short, but seems like a sane number.) In the advanced game, an additional player plays the Peace Keeping Force (PKF), whose role is ironically not to stop the fighting, but to suppress revolts and other conflicts just enough to keep prices of ore and gas low. The PKF player achieves partial victory if the price of either commodity is below 200 credits at the end of the game, or decisive victory if the prices of both commodities are below 200 credits. Includes: 480 counters
Designers
Frank Chadwick, Marc W. Miller
Publisher
Game Designers' Workshop (GDW Games)
Categories
Mechanics