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Mar 22, 2025·Review·31:26·150·Watch on YouTube

Asteroid (GDW) Review & How to Play

Tabletop Sci-Fi

Tabletop Sci-Fi

Watch “Asteroid (GDW) Review & How to Play,” a board game review for Asteroid from Tabletop Sci-Fi on BoardGameVideo.

Description provided by Tabletop Sci-Fi on YouTube:

Asteroid, GDW, 1980. Lead an expedition to shut down the computer controlled Asteroid to save the Earth. This Sci Fi game review & play includes an example of play and a review. Overview 0:10, Components 1:46, Setup and Play 12:54, Conclusion 30:13. 2 to several player game. #asteroid #gdw #boardgames #scifigame 0:00 Game overview 1:48 Components and map layout 4:08 Game mechanics and units 8:19 Expedition characters 11:59 Setup and preparation 14:40 Strategic placement rules 18:04 Choosing the expedition 20:18 Example of play 30:16 Final thoughts

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Asteroid

Asteroid

1980·Frank Chadwick, Marc W. Miller

2 players
120 - 180 min
Medium weight: Teach it in one sitting

About Asteroid, from BoardGameGeek:

In Asteroid, one player controls a team of adventurers attempting to destroy a runaway mining asteroid on a collision course with Earth; the other player controls the evil computer brain that runs the mining station. The good guys must overcome the station's defenses (including various nasty robots), turn off the computer brain, set the asteroid to self-destruct, and escape before it blows. Each of the adventurers has unique characteristics, including ranged and melee combat abilities, computer skills, demolition skills, stealthiness, psychic ability, luck and even emotional attachments to other characters. The computer brain player secretly determines the configuration of the modular boards to form a map of the mining station and deploys robots to prevent the adventurers from shutting it down. Victory levels for the adventurers include World Survival Victory, Personal Survival Victory, Common Decency Victory, Romantic Victory and even SPCA Victory (involving the outcome with respect to the dog character, Sasha). One of GDW's Series 120 games, the game includes eight 5.5" x 8.5" maps and 120 tile counters that represent the characters, robots, items, etc. It was resold from Kokusai-Tsushin in 2003.

Designers

Frank Chadwick, Marc W. Miller

Artists

Paul Richard "Rich" Banner, Michael F. Dooney, Michael Dooney, Richard Hentz, Naoyuki Kato, William H. Keith, Jr.

Publisher

Game Designers' Workshop (GDW Games)

Categories

AdventureScience Fiction

Mechanics

Dice RollingGrid Movement
View on BoardGameGeek ›
Asteroid

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Asteroid (GDW) Review & How to Play