boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Barbarossa: Army Group North, 1941

Barbarossa: Army Group North, 1941

2000·Tony Curtis, Vance von Borries

Videos
7
Creators
6

Mainly unboxings. Barbarossa: Army Group North, 1941 is covered on BoardGameVideo.com by 2 how-to-play guides, 4 unboxings, and 1 other video.

1 - 4 players
300 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

On June 22nd, 1941, Army Group North, the smallest of the three German army groups, drives forward into the Baltic states. Its objective is Leningrad. Once the crown jewel of Czarist Russia, Leningrad is now the second most important city in the Soviet Union. Its array of ordnance factories includes the massive Kirov Tank Works that turns out most of the heavy KV-1 and KV-2 production for the Soviet Army. Loss of Leningrad would deprive the Soviets of a major population and industrial center and give the Germans the advantage of position in any drive against Moscow from the northwest. Army Group North, short of Luftwaffe support and motorized forces, is the only army group that fails to achieve a significant encirclement at any stage of its campaign. Skillfully utilizing terrain and ruthlessly exploiting the civilian population, the Soviets construct a fortified line along the Luga River that stalls the Germans for a month until massive Luftwaffe and motorized reinforcements from Army Group Center allow a decisive breakthrough and dash for Leningrad itself. In a furious September battle, the Germans fall just short of taking Leningrad when time runs out. Operation Typhoon, the final push against Moscow, is imminent. Army Group North must give up almost all of its Luftwaffe and motorized formations. With no strike force remaining, the Germans dig in. Leningrad survives capture only to endure a brutal, epic 900 day siege. Can you, as the Axis commander, succeed where German High Command failed? As the Soviet commander, can you repeat history and halt the Axis invaders short of Leningrad? Game Features Four 22" x 34" color Maps B, C, L, and W plus full sheet devoted to the Leningrad inset map One 17" x 34" color Map A (front and back printed). Double-sided Scenario Map Cards for a number of the smaller scenarios plus Rulebook, Playbook, Naval Rulebook, and several charts with game and scenario information Eight scenarios (plus the learning scenario) allow players to vary their level of involvement, complexity, and starting point (from introductory to full campaign) An asymmetrical sequence of play which highlights Axis armored breakthroughs and Soviet difficulties in combined arms warfare, detailed air rules which integrate with land combat, and weather rules Incredibly detailed Order of Battle, including artillery, rocket artillery, engineers, bridge units, armored trains, and much more Modifications to the proven East Front Barbarossa system including the revised Naval rules Extensive bibliography and design/historical notes Time scale: 2 days per turn Map scale: 5 miles per hex Ground unit scale: Division/Regiment Air unit scale: 40-80 aircraft per counter (from GMT website, 2nd edition)

Barbarossa: Army Group North, 1941

Which Barbarossa: Army Group North, 1941 video should I watch?

Barbarossa: Army Group North, 1941 has 7 videos from 6 creators: 2 how-to-play guides, 4 unboxings and 1 other video. They date from 2025 to May 2026.

If you like it, try Barbarossa: Army Group Center, 1941, Barbarossa: Crimea, 1941-42 and Tide of Iron: Designer Series Vol. 1, also by Vance von Borries, or Ardennes '44: The Battle of the Bulge, also by Tony Curtis.

All videos

GMT Games: Barbarossa Army Group North, 1941 - First LookUnboxing20:43

GMT Games: Barbarossa Army Group North, 1941 - First Look

Nerd Workshop

Nerd Workshop

Barbarossa: Army Group North - Unboxing this Monster GameUnboxing10:36

Barbarossa: Army Group North - Unboxing this Monster Game

Smitty's Game Table

Smitty's Game Table

Barbarossa: Army Group North GMT Games 8th Panzer Historical Look #ww2 #historyHow to play12:05

Barbarossa: Army Group North GMT Games 8th Panzer Historical Look #ww2 #history

Military Conflict

Military Conflict

Barbarossa: Army Group North, 1941 (GMT) - Unbox & My First Look at the East Front SeriesUnboxing24:29

Barbarossa: Army Group North, 1941 (GMT) - Unbox & My First Look at the East Front Series

KilroyWasHere

KilroyWasHere

Barbarossa: Army Group North (GMT) - First LookUnboxing27:00

Barbarossa: Army Group North (GMT) - First Look

Hexed And Countered

Hexed And Countered

GMT Games: Barbarossa Army Group North, 1941 - 3D Printed traysInterview15:15

GMT Games: Barbarossa Army Group North, 1941 - 3D Printed trays

Nerd Workshop

Nerd Workshop

Army Group North - Standard Rules (East Front Series / GMT)How to play9:23:18

Army Group North - Standard Rules (East Front Series / GMT)

Nathan Wailes Gaming

Nathan Wailes Gaming

Creators who cover this

All channels
Nerd Workshop
Nerd Workshop
2 videos of this game
Hexed And Countered
Hexed And Countered
1 video of this game
KilroyWasHere
KilroyWasHere
1 video of this game
Military Conflict
Military Conflict
1 video of this game
Nathan Wailes Gaming
Nathan Wailes Gaming
1 video of this game
Smitty's Game Table
Smitty's Game Table
1 video of this game

Games like this

All games

Barbarossa: Army Group Center, 1941

1998·Tony Curtis, Vance von Borries

Videos
44
Creators
12
Mainly playthroughs

1 - 4 players·120 min·Very heavy weight

Ardennes '44: The Battle of the Bulge

2003·Tony Curtis, Mark Simonitch

Videos
19
Creators
8
Mostly unboxings and reviews

2 players·360 min·Heavy weight

Barbarossa: Crimea, 1941-42

2010·Ed Rains, Vance von Borries

Videos
6
Creators
5
Mostly playthroughs and reviews

2 players·240 min·Very heavy weight

Tide of Iron: Designer Series Vol. 1

2008·Michael Bennighof, Richard H. Berg, Frank Chadwick, John Goodenough, Jack Greene, Don Greenwood, John Hill (I), Bill Jaffe, Chad Jensen, Corey Konieczka, Robert A. Kouba, Dana Lombardy, Jason Matthews, Joseph Miranda, John Prados, Jack Radey, Ted Raicer, Mark Simonitch, Vance von Borries, Rick Young

Videos
5
Creators
1
Mostly playthroughs

2 - 4 players·120 min·Medium weight

About Barbarossa: Army Group North, 1941

From BoardGameGeek:

On June 22nd, 1941, Army Group North, the smallest of the three German army groups, drives forward into the Baltic states. Its objective is Leningrad. Once the crown jewel of Czarist Russia, Leningrad is now the second most important city in the Soviet Union. Its array of ordnance factories includes the massive Kirov Tank Works that turns out most of the heavy KV-1 and KV-2 production for the Soviet Army. Loss of Leningrad would deprive the Soviets of a major population and industrial center and give the Germans the advantage of position in any drive against Moscow from the northwest. Army Group North, short of Luftwaffe support and motorized forces, is the only army group that fails to achieve a significant encirclement at any stage of its campaign. Skillfully utilizing terrain and ruthlessly exploiting the civilian population, the Soviets construct a fortified line along the Luga River that stalls the Germans for a month until massive Luftwaffe and motorized reinforcements from Army Group Center allow a decisive breakthrough and dash for Leningrad itself. In a furious September battle, the Germans fall just short of taking Leningrad when time runs out. Operation Typhoon, the final push against Moscow, is imminent. Army Group North must give up almost all of its Luftwaffe and motorized formations. With no strike force remaining, the Germans dig in. Leningrad survives capture only to endure a brutal, epic 900 day siege. Can you, as the Axis commander, succeed where German High Command failed? As the Soviet commander, can you repeat history and halt the Axis invaders short of Leningrad? Game Features Four 22" x 34" color Maps B, C, L, and W plus full sheet devoted to the Leningrad inset map One 17" x 34" color Map A (front and back printed). Double-sided Scenario Map Cards for a number of the smaller scenarios plus Rulebook, Playbook, Naval Rulebook, and several charts with game and scenario information Eight scenarios (plus the learning scenario) allow players to vary their level of involvement, complexity, and starting point (from introductory to full campaign) An asymmetrical sequence of play which highlights Axis armored breakthroughs and Soviet difficulties in combined arms warfare, detailed air rules which integrate with land combat, and weather rules Incredibly detailed Order of Battle, including artillery, rocket artillery, engineers, bridge units, armored trains, and much more Modifications to the proven East Front Barbarossa system including the revised Naval rules Extensive bibliography and design/historical notes Time scale: 2 days per turn Map scale: 5 miles per hex Ground unit scale: Division/Regiment Air unit scale: 40-80 aircraft per counter (from GMT website, 2nd edition)

Designers

Tony Curtis, Vance von Borries

Artists

Steven C. Bradford, Rodger B. MacGowan, Mark Simonitch

Publisher

GMT Games

Categories

WargameWorld War II

Mechanics

Dice RollingHex GridSimulation
View on BoardGameGeek ›
Home
Games
Barbarossa: Army Group North, 1941
cached: 10642