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Ardennes '44: The Battle of the Bulge

Ardennes '44: The Battle of the Bulge

2003·Tony Curtis, Mark Simonitch

Videos
19
Creators
8

Mostly unboxings and reviews. Ardennes '44: The Battle of the Bulge is covered on BoardGameVideo.com by 6 reviews, 4 recorded sessions, 7 unboxings, and 2 other videos.

2 players
360 min
Heavy weight: Expect a long teach

From BoardGameGeek

December 16, 1944 After a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp. Hitler hopes to split the Allied armies apart and smash their vital supply port at Antwerp. Can the Americans stop them? Historically, the German army trampled the American VIII Corps and penetrated within two miles of the Meuse. The Americans stubbornly fought the Germans at many critical crossroads slowing and then stopping Germany's elite forces. Historically, the German offensive achieved little except to create a "bulge" in the American line. Ardennes '44 explores this fascinating campaign with a detailed order of battle and an extremely accurate Ardennes game map which covers the area from the Our River to the Meuse. Ardennes '44 covers the period from December 16th to the 26th. Two shorter one-map scenarios are included which cover the initial stages of the German attack. The Ardennes '44 game system is designed by Mark Simonitch, winner of the CSR James F. Dunnigan Award for Design Elegance and Best WWII Board Game of 2000 for Ukraine '43: The Soviet Summer Offensive Against Army Group South. The result is Ardennes '44, a game that both the "Bulge enthusiast" and the casual player will enjoy. German attacks follow historical advance routes, and the Bastogne and St. Vith defense perimeters are often as large as they were historically (instead of one big stack of units in the town itself). The Allied player has a chance at holding Elsenborn Ridge and making the Germans pay dearly for the twin villages of Rockerath and Krinkelt. Likewise, the German player has an equal chance of changing history and reaching the Meuse River. TIME SCALE: 12 hours per turn MAP SCALE: 1.6 miles per hex UNIT SCALE: Regimental-level including battalions for tank units and some infantry battalions NUMBER OF PLAYERS: One or two SPECIAL FEATURES: »Night Turns »Tank Destroyers »Weather »Air Supply »Determined Attack/Defense Options »Traffic Jams & Roadblocks »Bridge Demolition/Construction »Disengagement »Armor ratings »Corps level artillery »von Der Heydte's parachute battalion »Skorzeny's 150th Panzer Brigade DESIGNER: Mark Simonitch DEVELOPER: Tony Curtis MAP ART & COUNTER ART: Mark Simonitch COMPONENTS (1st edition) 570 full-color 9/16" counters One and a half Full-color Mapsheets (total size 30" x 37") 40 Page Rulebook/Playbook (with examples of play and designer's notes) Two Player Aid Cards One Quick-start Setup Display Two 6-sided Dice (from GMT website)

Ardennes '44: The Battle of the Bulge

Watch first

Review

Video Review17:38

Video Review

Watch it played

Ardennes '44 AAR33:28

Ardennes '44 AAR

Which Ardennes '44: The Battle of the Bulge video should I watch?

Ardennes '44: The Battle of the Bulge has 19 videos from 8 creators: 6 reviews, 4 playthroughs, 7 unboxings and 2 other videos. They date from 2012 to March 2026.

For an opinion before you buy, start with "Video Review". To see it played, watch "Ardennes '44 AAR", one of 4 playthroughs.

If you like it, try Normandy '44, The U.S. Civil War and Salerno '43, also by Mark Simonitch, or Barbarossa: Army Group Center, 1941, also by Tony Curtis.

All videos

Ardennes 44 UnboxingUnboxing12:34

Ardennes 44 Unboxing

Pushing Cardboard

Pushing Cardboard

Ardennes’44: 4th Edition Update Kit (GMT) - Unbag & First LookUnboxing7:57

Ardennes’44: 4th Edition Update Kit (GMT) - Unbag & First Look

KilroyWasHere

KilroyWasHere

Ardennes '44 4th Edition UnboxingUnboxing31:19

Ardennes '44 4th Edition Unboxing

Timothy Phelps

Timothy Phelps

For the 80th anniversaryPlaythrough45:12

For the 80th anniversary

Camp Sawyer

Camp Sawyer

Opening The Ardennes Offensive [16-18 Dec, 1944] - Summary of Turns 1-5 from Ardennes '44Playthrough8:24

Opening The Ardennes Offensive [16-18 Dec, 1944] - Summary of Turns 1-5 from Ardennes '44

Wise Guy History

Wise Guy History

GMT Games Ardennes '44 First look and reviewUnboxing15:36

GMT Games Ardennes '44 First look and review

Nerd Workshop

Nerd Workshop

Ardennes 44 OverviewReview13:19

Ardennes 44 Overview

The Oaken Knight

The Oaken Knight

Review by Matt WhiteReview21:17

Review by Matt White

Ardennes ‘44: The Battle of the Bulge (GMT) Unboxing and Brief IntroductionUnboxing11:07

Ardennes ‘44: The Battle of the Bulge (GMT) Unboxing and Brief Introduction

6 Turn Scenario Timelapse5:04

6 Turn Scenario Timelapse

GMT - Ardennes '44 - The Battle of the Bulge - Unboxing PTReview5:56

GMT - Ardennes '44 - The Battle of the Bulge - Unboxing PT

Ardennes 44 Components Overview8:02

Ardennes 44 Components Overview

Video Review17:38

Video Review

Ardennes '44 The Conclusion.7:24

Ardennes '44 The Conclusion.

Ardennes 44 Overview13:19

Ardennes 44 Overview

The Oaken Knight

The Oaken Knight

Comparing Ardennes '44 to Stalingrad '4218:20

Comparing Ardennes '44 to Stalingrad '42

Review by Matt White21:17

Review by Matt White

GMT - Ardennes '44 - The Battle of the Bulge - Unboxing PT5:56

GMT - Ardennes '44 - The Battle of the Bulge - Unboxing PT

Ardennes '44 AAR33:28

Ardennes '44 AAR

Ardennes 44 — 3rd Ed. Playthru.3:29

Ardennes 44 — 3rd Ed. Playthru.

For the 80th anniversary45:12

For the 80th anniversary

Camp Sawyer

Camp Sawyer

Opening The Ardennes Offensive [16-18 Dec, 1944] - Summary of Turns 1-5 from Ardennes '448:24

Opening The Ardennes Offensive [16-18 Dec, 1944] - Summary of Turns 1-5 from Ardennes '44

Wise Guy History

Wise Guy History

Unboxing Ardennes '44 3rd Printing (GMT 2019)8:35

Unboxing Ardennes '44 3rd Printing (GMT 2019)

GMT Games Ardennes '44 First look and review15:36

GMT Games Ardennes '44 First look and review

Nerd Workshop

Nerd Workshop

Moe unboxes Ardennes '4411:03

Moe unboxes Ardennes '44

Ardennes ‘44: The Battle of the Bulge (GMT) Unboxing and Brief Introduction11:07

Ardennes ‘44: The Battle of the Bulge (GMT) Unboxing and Brief Introduction

Ardennes’44: 4th Edition Update Kit (GMT) - Unbag & First Look7:57

Ardennes’44: 4th Edition Update Kit (GMT) - Unbag & First Look

KilroyWasHere

KilroyWasHere

Ardennes 44 Unboxing12:34

Ardennes 44 Unboxing

Pushing Cardboard

Pushing Cardboard

Ardennes '44 4th Edition Unboxing31:19

Ardennes '44 4th Edition Unboxing

Timothy Phelps

Timothy Phelps

7 of 8

Creators who cover this

All channels
Camp Sawyer
Camp Sawyer
1 video of this game
KilroyWasHere
KilroyWasHere
1 video of this game
Nerd Workshop
Nerd Workshop
1 video of this game
Pushing Cardboard
Pushing Cardboard
1 video of this game
The Oaken Knight
The Oaken Knight
1 video of this game
Timothy Phelps
Timothy Phelps
1 video of this game
Wise Guy History
Wise Guy History
1 video of this game

Games like this

All games

Normandy '44

2010·Mark Simonitch

Videos
76
Creators
20
Mainly playthroughs

2 - 3 players·420 min·Heavy weight

The U.S. Civil War

2015·Mark Simonitch

Videos
70
Creators
20
Mostly playthroughs

2 players·150 - 360 min·Heavy weight

Salerno '43

2022·Mark Simonitch

Videos
59
Creators
27
Mainly playthroughs and how-to-play

2 players·120 - 360 min·Heavy weight

Barbarossa: Army Group Center, 1941

1998·Tony Curtis, Vance von Borries

Videos
44
Creators
12
Mainly playthroughs

1 - 4 players·120 min·Very heavy weight

About Ardennes '44: The Battle of the Bulge

From BoardGameGeek:

December 16, 1944 After a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp. Hitler hopes to split the Allied armies apart and smash their vital supply port at Antwerp. Can the Americans stop them? Historically, the German army trampled the American VIII Corps and penetrated within two miles of the Meuse. The Americans stubbornly fought the Germans at many critical crossroads slowing and then stopping Germany's elite forces. Historically, the German offensive achieved little except to create a "bulge" in the American line. Ardennes '44 explores this fascinating campaign with a detailed order of battle and an extremely accurate Ardennes game map which covers the area from the Our River to the Meuse. Ardennes '44 covers the period from December 16th to the 26th. Two shorter one-map scenarios are included which cover the initial stages of the German attack. The Ardennes '44 game system is designed by Mark Simonitch, winner of the CSR James F. Dunnigan Award for Design Elegance and Best WWII Board Game of 2000 for Ukraine '43: The Soviet Summer Offensive Against Army Group South. The result is Ardennes '44, a game that both the "Bulge enthusiast" and the casual player will enjoy. German attacks follow historical advance routes, and the Bastogne and St. Vith defense perimeters are often as large as they were historically (instead of one big stack of units in the town itself). The Allied player has a chance at holding Elsenborn Ridge and making the Germans pay dearly for the twin villages of Rockerath and Krinkelt. Likewise, the German player has an equal chance of changing history and reaching the Meuse River. TIME SCALE: 12 hours per turn MAP SCALE: 1.6 miles per hex UNIT SCALE: Regimental-level including battalions for tank units and some infantry battalions NUMBER OF PLAYERS: One or two SPECIAL FEATURES: »Night Turns »Tank Destroyers »Weather »Air Supply »Determined Attack/Defense Options »Traffic Jams & Roadblocks »Bridge Demolition/Construction »Disengagement »Armor ratings »Corps level artillery »von Der Heydte's parachute battalion »Skorzeny's 150th Panzer Brigade DESIGNER: Mark Simonitch DEVELOPER: Tony Curtis MAP ART & COUNTER ART: Mark Simonitch COMPONENTS (1st edition) 570 full-color 9/16" counters One and a half Full-color Mapsheets (total size 30" x 37") 40 Page Rulebook/Playbook (with examples of play and designer's notes) Two Player Aid Cards One Quick-start Setup Display Two 6-sided Dice (from GMT website)

Designers

Tony Curtis, Mark Simonitch

Artists

Rodger B. MacGowan, Mark Simonitch

Publisher

GMT Games

Categories

WargameWorld War II

Mechanics

Dice RollingGrid MovementHex GridSimulation
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