Watch “Trudvang Legends. Campaign Completed. My Thoughts and Would I Play Again?,” a board game review for Trudvang Legends on BoardGameVideo.
Description provided by Solo Gaming Spotlight on YouTube:
After an epic journey through Trudvang Legends, I’ve finally completed the campaign! This video dives into my final thoughts on the game, and how house rules transformed my experience.
And of course, the big question: after all that, would I play Trudvang Legends again? Tune in to hear my honest verdict. Let me know in the comments if you’ve tried Trudvang Legends yourself or if you’d consider it after watching!
If you enjoy solo gaming including playthroughs, thoughts on games, house ruling, and unboxing videos don’t forget to like and subscribe to the channel!
0:00 Intro
0:07 Solo play
1:34 House rule #1 Runes
2:14 House rule #2 Success tests
9:10 House rule #3 Death
12:32 Concluding
2022·Jordy Adan, Fel Barros, Guilherme Goulart, Eric M. Lang, Marco Maggi, Francesco Nepitello, Umberto Pignatelli, Fabio Tola
Videos
83
Creators
39
Mainly playthroughs and unboxings. Trudvang Legends is covered on BoardGameVideo.com by 17 reviews, 9 how-to-play guides, 23 recorded sessions, 22 unboxings, and 12 other videos.
1 - 4 players
60 min
Medium weight: Teach it in one sitting
About Trudvang Legends, from BoardGameGeek:
Steeped in epic Nordic and Celtic myths and sagas, Trudvang Legends places players in the roles of legendary heroes who make their mark on a dynamic, everchanging fantasy world.
The game - based on the Swedish RPG, Trudvang Chronicles - thrusts players into a cycle of epic sagas in which their achievements change not only the world itself, but the very rules by which gods, peoples and nature interact. They will quest through an interwoven series of adventure books, and the results of their choices will echo through history: changing the relationships between sovereign nations, usurping kings, creating new waygates, or even locking and unlocking parts of the map.
Change in Trudvang Legends manifests physically as parts of the board actually change, making the actions of previous hero generations affect future sagas. However, the changes are only as permanent as long as history remembers them, which makes the game endlessly replayable, and even playing the same adventure book repeatedly will have a completely different feeling because the world itself has changed. Heroes, following a path of destiny, will even become historical fixtures as they become kings, guildmasters, or even gods!
-description from the publisher
Designers
Jordy Adan, Fel Barros, Guilherme Goulart, Eric M. Lang, Marco Maggi, Francesco Nepitello, Umberto Pignatelli, Fabio Tola
Artists
Paul Bonner, Giovanna BC Guimarães, Henning Ludvigsen, Alvaro Tapia