Watch “Trudvang Legends Deep Dive Review: The Good, The Bad and When Death Loses Its Grip,” a board game review for Trudvang Legends on BoardGameVideo.
Description provided by Liege of Games on YouTube:
I love talking about board games. Let's talk about this board game, from a company you may know by the little name of CMON and now its latest in Trudvang Legends. This has me all mixed up for feelings inside.
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Time Stamp:
00:00 - This is a thing.
00:48 - CMON’s Version of “We Need To Talk”
03:35 - Overview
05:53 - Why I May Or May Not Keep It
- Core Saga Narrative
- Events
- Main Course: The Boards
12:38 - The Bag Building and Combat
17:00 - Most Controversial Element: No Real Death
20:55 - Not Talking At All About Ultimate Skills
24:35 - Houseruling???
26:10 - Upkeep and Saving Issues
28:51 - Cards: Story, Event, and Attack
32:00 - Final Thoughts
2022·Jordy Adan, Fel Barros, Guilherme Goulart, Eric M. Lang, Marco Maggi, Francesco Nepitello, Umberto Pignatelli, Fabio Tola
Videos
83
Creators
39
Mainly playthroughs and unboxings. Trudvang Legends is covered on BoardGameVideo.com by 17 reviews, 9 how-to-play guides, 23 recorded sessions, 22 unboxings, and 12 other videos.
1 - 4 players
60 min
Medium weight: Teach it in one sitting
About Trudvang Legends, from BoardGameGeek:
Steeped in epic Nordic and Celtic myths and sagas, Trudvang Legends places players in the roles of legendary heroes who make their mark on a dynamic, everchanging fantasy world.
The game - based on the Swedish RPG, Trudvang Chronicles - thrusts players into a cycle of epic sagas in which their achievements change not only the world itself, but the very rules by which gods, peoples and nature interact. They will quest through an interwoven series of adventure books, and the results of their choices will echo through history: changing the relationships between sovereign nations, usurping kings, creating new waygates, or even locking and unlocking parts of the map.
Change in Trudvang Legends manifests physically as parts of the board actually change, making the actions of previous hero generations affect future sagas. However, the changes are only as permanent as long as history remembers them, which makes the game endlessly replayable, and even playing the same adventure book repeatedly will have a completely different feeling because the world itself has changed. Heroes, following a path of destiny, will even become historical fixtures as they become kings, guildmasters, or even gods!
-description from the publisher
Designers
Jordy Adan, Fel Barros, Guilherme Goulart, Eric M. Lang, Marco Maggi, Francesco Nepitello, Umberto Pignatelli, Fabio Tola
Artists
Paul Bonner, Giovanna BC Guimarães, Henning Ludvigsen, Alvaro Tapia