Watch “The U. S. Civil War - Turn 12 - Summer 1863 - 2 CSA Preserve forces Union Roars back,” a gameplay video for The U.S. Civil War on BoardGameVideo.
Description provided by Dren608 on YouTube:
The U. S. Civil War
Published by GMT Games, LLC
Vassal module 1.16
This will be a series of 1 Game Turn per video. I am using the Vassal Logs to step through the turns and commenting on Actions, Decision, and mind set. I am liberally writing myself notes in the Vassal Log file so you can see what I was thinking (even if I can't spell well for some reason).
Hopefully I don't "mess up" the rules, I have been checking the Rule books as I play and thus it takes me about 40 to 90 minutes to make a video, but 2-3 hours to play a turn as I keep trying to get the rules right.
If you see Rules errors in my video please comment right away with issue. I am trying to build the Videos in "sets" so I will play one or two turns, then make a video, post it then play another, etc. So After the first set of 3 (1861), They will probably come out 1-2 per week
0:00 Introduction, overview
1:58 VP check - Reinforcements Phases
8:16 Strategic Movement Phases
11:52 Leader Management Phases
14:37 Action Cycle 1 - Baton rouge Mistake on Conf Naval Loss I actually could have controlled it I had 4MP, march on Knoxville, CSA West TN, Reinforce Chattanooga
21:43 Action Cycle 2 - On to Richmond, March on Natchez, Knoxville, CSA Battle in TN, Save AoM
40:12 Acton Cycle 3 - Union Opening the Mississippi?, messed up on MP count, VP/BP count, CSA attacks Sigel I messed up Combat lived with it
48:56 Acton Cycle 4 - Capture Vicksburg, Mississippi River Union controlled
54:26 End Phase, VP check again, Turn summary, plans, Find MP mistake.
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