Watch “The Dark Quarter | Totems Restored and Allies Recruited | Part 13 | Solo Full Story Playthrough,” a gameplay video on BoardGameVideo.
Description provided by One Last Hand on YouTube:
This is Part 13 of our solo campaign playthrough of The Dark Quarter. If you’re new to the series, start with Part 1 using the playlist link below to avoid missing any context.
The Dark Quarter is a co-operative, app-driven adventure game set in a fantastical vision of 1980s New Orleans. Players control Beaumont Agency investigators and work together to solve supernatural crimes in a world where magic and curses are part of everyday life. The game uses dice rolling, map addition and role-playing mechanisms, and unfolds through multi-scenario campaigns where decisions can change the direction of the story. Designed for 1–4 players with a 120–180 minute play time and recommended for ages 18+, it requires a companion app to manage narrative and exploration.
▶ Watch the full The Dark Quarter campaign from Part 1:
https://www.youtube.com/playlist?list=PLiRsH-oyKFloZsPyQyFA8QbYwlM78p0Qk
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Timestamps / Chapters
00:00 Introduction and Chapter 4 status
00:26 Back at the drugstore and getting organised
00:33 The Great Rasputin reading
01:04 Returning to the Cabildo (still need proof)
01:32 Heading to Bayou St. John
02:02 Bayou location setup and the python aftermath
02:40 Spotting the alligator threat
03:23 Investigating the bayou (finding a second gator)
04:28 Waiting for backup
05:10 Paris attempts to handle the gators
06:14 Changing plans and heading to the museum
06:33 Museum lobby setup and the destroyed painting
07:38 Dealing with the curator
08:51 Intermission and upgrades
10:07 Paris retrieves the destroyed painting
11:46 Heading to Black Rex
12:31 Annie Christmas challenge
14:56 Winning the bet and taking money
15:22 Back to Rex and the rat problem
16:25 Divining the rat’s location
17:18 Reaching into the rat hole
18:14 Taking the rat carcass
19:03 Shopping at Rex (knife and cigar)
20:07 Asking Rex for supplies and help
21:14 Convincing Rex to provide a cigar
22:33 Sylvie repairs the painting
24:17 Intermission and upgrades
26:04 Returning to Bayou St. John
26:39 Using the rat carcass to distract the gators
27:15 Retrieving the python carcass
27:59 Sylvie restores the python
29:41 Returning the painting to the museum
30:18 Returning the python to the bayou
30:35 Returning the repaired totem to the vault
31:05 Speaking with Lady Napoleon
32:10 Back to the Bastille and checking in
33:14 Final push at the Cabildo
34:35 Kazador support secured
35:46 Sophie’s call and new instructions
36:27 Returning to Eucharist (end-of-chapter setup)
36:41 Wrap-up and next episode
Tags
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