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Dec 3, 2025·Review·28:29·1134·Watch on YouTube

Shinjuku is a Hidden Gem | Table Scraps Review

Table Scraps

Table Scraps

Watch “Shinjuku is a Hidden Gem | Table Scraps Review,” a board game review for Shinjuku from Table Scraps on BoardGameVideo.

Description provided by Table Scraps on YouTube:

Shinjuku is nearly impossible to find outside Japan (for now), but this hidden gem from Tokyo Game Market 2024 might just be worth the hunt. This brilliant midweight Euro combines route-building, pick-up-and-deliver, and yes - even a Kaiju meeple terrorizing Tokyo - as players compete to build the most profitable subway system in the city. You're not just laying track. You're opening businesses along your rail lines, watching them flourish into towering department stores, and moving customers through your network to create scoring sets. The wildcard system is elegant, the player interaction is constant, and the whole thing has shades of Splotter's interconnected chaos packed into a tight 60-90 minute playtime. In this review, I break down what makes Shinjuku special: the clever hand management, the satisfying network-building puzzle, how the Kaiju actually matters, and why this deserves more attention than it's getting. If you love train games or route-building Euros with real bite, this one's for you. 00:00 Intro 01:18 Overview 04:04 Rules breakdown 06:44 Dynamic board state 08:36 Deep choices, simple rules 10:52 Game weight 11:51 Clever mancala 14:00 Decision space 15:13 Neat design choices 16:42 Thoughts on set collection 18:57 Card play 20:33 Frustrations for some 22:05 Fiddliness 22:39 Know your audience 23:32 Mancala quibble 24:03 Let's talk Godzilla 25:54 Final thoughts Check out my full review to see if Shinjuku is right for you and your group - and where you might actually find a copy. #boardgames #shinjuku #traingames

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Shinjuku

Shinjuku

2024·Gary Kacmarcik

2 - 4 players
60 min
Medium weight: Teach it in one sitting

About Shinjuku, from BoardGameGeek:

In Shinjuku, a strategic network-building and pick-up-and-deliver board game, you build stores in Tokyo and the rail lines to connect them so that you can build the most successful shopping/rail conglomerate. Every turn, new customers arrive on the map looking to purchase one of four goods. On your turn, you choose two different actions from: (a) build a store, (b) expand your rail, (c) upgrade to a department store, (d) draw cards as income, or (e) move customers along the rail to stores. You start with a hand of four location cards and draw a new card each turn. The build, upgrade, and move actions require that you play a matching location card from your hand. Cards in your hand that match locations where you have previously built a store are wild and can be used to match any location. The game ends one round after the last customer has been placed, and victory goes to the player who acquires the most sets of customers. -description from the publisher

Designer

Gary Kacmarcik

Artists

Immanuel Casto, Rokkakudō DADA (六角堂DADA), Gary Kacmarcik

Publisher

リゴレ (rigoler)

Categories

EconomicTrains

Mechanics

Hand ManagementNetwork and Route Building
View on BoardGameGeek ›
Shinjuku

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