Watch “Mythic Mischief Vol. II - Kickstarter Playthrough,” a gameplay video for Mythic Mischief Vol. II from Before You Play on BoardGameVideo.
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Kickstarter Link: https://www.kickstarter.com/projects/ivstudios/mythic-mischief-vol-ii
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This is a playthrough of new board game called "Mythic Mischief Vol. II" designed by Max Anderson, Zac Dixon, and Austin Harrison & published by IV Games. This game can be played stand-alone or combined with Mythic Mischief Vol. I for more variety. This video also includes a rules overview.
Jump:
00:00 - Start/Character Abilities
06:31 - Playthrough Start
Link to Our Tutorial Video - https://youtu.be/zaxZjOyc5FE
BGG Link: https://boardgamegeek.com/boardgame/400617/mythic-mischief-vol-ii
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Mainly reviews. Mythic Mischief Vol. II is covered on BoardGameVideo.com by 15 reviews, 4 how-to-play guides, 5 recorded sessions, 5 unboxings, and 2 other videos.
1 - 4 players
45 - 90 min
Medium weight: Teach it in one sitting
About Mythic Mischief Vol. II, from BoardGameGeek:
In the standalone sequel to Mythic Mischief, you play as a faction of Mythic Manor students competing to get as many of the other students caught by the Groundskeeper as you can without getting caught yourself.
The Gargoyles, Gnomes, Werewolves, and Fairies each have their own unique set of abilities to move around the board, move the other factions into the path of the Groundskeeper, and even alter the course of the Groundskeeper by moving hedge walls.
Players are able to upgrade their Faction's abilities throughout the game by collecting powerful Tomes from around the hedge maze.
The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Groundskeeper finishes returning all of the Tomes after lunch!
-description from the publisher