2020Max Anderson, Zac Dixon, Austin Harrison
- Videos
- 107
- Creators
- 56
1 - 5 players60 - 120 minMedium weight

2024Max Anderson, Zac Dixon, Austin Harrison
Mainly reviews. Mythic Mischief Vol. II is covered on BoardGameVideo.com by 15 reviews, 4 how-to-play guides, 5 recorded sessions, 5 unboxings, and 2 other videos.
From BoardGameGeek
In the standalone sequel to Mythic Mischief, you play as a faction of Mythic Manor students competing to get as many of the other students caught by the Groundskeeper as you can without getting caught yourself. The Gargoyles, Gnomes, Werewolves, and Fairies each have their own unique set of abilities to move around the board, move the other factions into the path of the Groundskeeper, and even alter the course of the Groundskeeper by moving hedge walls. Players are able to upgrade their Faction's abilities throughout the game by collecting powerful Tomes from around the hedge maze. The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Groundskeeper finishes returning all of the Tomes after lunch! -description from the publisher
Mythic Mischief Vol. II has 31 videos from 25 creators: 15 reviews, 4 how-to-play guides, 5 playthroughs, 5 unboxings and 2 other videos. They date from 2023 to April 2026.
To learn the rules, start with "Mythic Mischief Volume II" by Board Games in a Minute, which runs 1 min.
For an opinion before you buy, start with "Mythic Mischief Vol. II Live Play" by The Dice Tower. 14 creators have reviewed it. To see it played, watch "Rahdo Previews►►► Mythic Mischief Vol II" by Rahdo Runs Through, one of 5 playthroughs.
If you like it, try Moonrakers, Tend, Fractured Sky and Mythic Mischief, also by Max Anderson.
8 of 25
2020Max Anderson, Zac Dixon, Austin Harrison
1 - 5 players60 - 120 minMedium weight
2025Max Anderson, Zac Dixon, Austin Harrison, Toby Sarnelle
1 - 6 players60 - 90 minHeavy weight
2024Max Anderson, Zac Dixon, Austin Harrison
1 - 5 players45 - 75 minMedium weight
2022Max Anderson, Zac Dixon, Austin Harrison
1 - 4 players45 - 90 minMedium weight
From BoardGameGeek:
In the standalone sequel to Mythic Mischief, you play as a faction of Mythic Manor students competing to get as many of the other students caught by the Groundskeeper as you can without getting caught yourself. The Gargoyles, Gnomes, Werewolves, and Fairies each have their own unique set of abilities to move around the board, move the other factions into the path of the Groundskeeper, and even alter the course of the Groundskeeper by moving hedge walls. Players are able to upgrade their Faction's abilities throughout the game by collecting powerful Tomes from around the hedge maze. The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Groundskeeper finishes returning all of the Tomes after lunch! -description from the publisher
Designers
Max Anderson, Zac Dixon, Austin Harrison
Artists
Amin Fara, Hale Kazemi
Publisher
IV Studio
Categories
Mechanics