Watch “Learn to Play Presents: Unboxing The Thing Kickstarter,” a board game unboxing for The Thing: The Boardgame from Learn to Play Games on BoardGameVideo.
Description provided by Learn to Play Games on YouTube:
You’re gonna have to sleep sometime…
A generator that needs to keep generating, a boiler that needs to keep heating, food to keep from starving and trusted companions to make it off this outpost. Trusted companions…trust... that's the thing with all of this. An alien lifeform is around us and can look like whatever it assimilates. So are you who you are? Can I trust you? Can I trust myself?!?!?
Take a look as I do an unboxing of Pendragon Game Studio's Kickstarter - The Thing. I’ll take a look at the game and the pieces it comes with and share my impression of what I found.
Game type: Semi-cooperative, hidden roles survival game
Run time: 60-120 mins
Number of players: 1-8 Players
Creator/ Designer: Giuseppe Cicero, Andrea Crespi
Artist/Illustrator: Davide Corsi, Riccardo Crosa
Publisher: Pendragon Game Studio
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Mainly unboxings and reviews. The Thing: The Boardgame is covered on BoardGameVideo.com by 15 reviews, 11 how-to-play guides, 15 recorded sessions, 16 unboxings, and 7 other videos.
1 - 8 players
60 - 90 min
Medium weight: Teach it in one sitting
About The Thing: The Boardgame, from BoardGameGeek:
The Thing is a game that mixes different mechanisms to create an experience that is as faithful as possible to that of the original film. It is a "hidden role" game, in which one player is initially the Thing and the others players are humans. The purpose of the Thing is to infect others, to prevent the survivors from escaping from the base (which can happen three different ways), or to try to escape with them by behaving as a human.
In addition to these elements, players also have to manage Outpost 31. On the map are the same rooms as seen in the film, and each of these rooms allows players to perform a different action. Human players have to feed themselves and keep the boiler and the generator on to avoid being in the cold and dark. The Thing will try to sabotage these places to make life difficult for humans...or not, trying to camouflage itself among the humans and infect them when the perfect opportunity presents itself.
The goal of the game designers was to bring the same personal emotions and paranoia that the protagonists of the film experienced to the gaming table.