Watch “How To Play KRETA Board Game by Stefan Dorra - Undiscovered Games Episode 14: Full Tutorial & Review,” a how-to-play guide on BoardGameVideo.
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*2 SLIGHT RULES WRINKLES IN THE NEW SARDEGNA EDITION* In the new Sardegna rulebook, villagers and priests _can_ move through full provinces. In Kreta, only priests could move through a full province, but villagers could not. Also in the new edition, the rulebook seems to imply if my priest is in a province, my opponents cannot move new villagers into _or out of_ this province (until they get their own priest there). However, a kind user reached out to Mr. Dorra, and he clarified that the rule is correct as I presented it in my video. The priest does _not_ "trap" villagers already in a province. Sardegna's rulebook is slightly wrong there.
_Remember I was using the English translation of the German rules for this video too, which could cause some minor misunderstandings._
*OTHER CLARIFICATIONS:* If you cannot carry out the action from a card, you cannot play that card. Essentially you can never opt out of a turn by “wasting” a card. You must always do an action! *Houses and forts* can NEVER move; once placed, they stay forever. *Adjacency* does not matter when placing pieces on the board. You can place pieces ANYWHERE (obeying the 7 piece max rule per province); for example, villages need not be adjacent to each other, and you can even build multiple villages in the same province. Adjacency only matters when chaining villagers together to deliver goods, or when moving pieces one adjacent space at a time across the board. *Scoring the agricultural tiles:* First tile of any type is 1 point. Second tile of the SAME type is worth 2 points. Third tile of the same type is worth 3 points. Fourth tile of the same type is worth 4 points. I explained this in the video, but I feel like I could’ve explained it better. 🤷🏻♂️
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*EPISODE 14* is a full tutorial & review of KRETA by Stefan Dorra (2005). This game has been recently reprinted as SARDEGNA by Playte Games, and the reprint uses these same rules (except for those 2 slight differences noted above). So you can use this video to learn Sardegna or Kreta, whichever version you have. Kreta is a pure and elegant area majority game that uses action selection cardplay to maneuver your pieces across the map of Crete. I refer to all these types of games as “area control,” but for the purists out there it’s technically “area majority.” There is no direct battling or conflict; you’re ultimately just trying to establish majorities in the different provinces, but you have to figure out how to get all your pieces working together for you. Each type of wooden piece counts for influence when determining majorities, but each piece also has a different role and function.
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This video is NOT sponsored. The opinions shared are those of the host and are presented for entertainment purposes only.
Timecodes:
0:00 - Intro & Overview
2:16 - Board Setup
4:00 - Brief Scoring Overview
5:26 - Intro to Action Cards
6:45 - BAUMEISTER Card
9:56 - FELDHERR Card
11:50 - ADMIRAL Card
13:43 - BAUER Card
16:00 - ABT Card
18:23 - KÖNIG Card
18:45 - KASTELLAN Card
21:20 - Detailed Scoring Example
24:08 - Other Rules
25:37 - 2-Player Rule Changes
26:13 - Rating & Review