Watch “How To Play KOGGE Full Tutorial & Board Game Review by Undiscovered Games E27 (Andreas Steding 2003),” a how-to-play guide for Kogge on BoardGameVideo.
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*EPISODE 27: A Gloomy but Gripping Gamer's Game* features a full tutorial & detailed review of KOGGE. This unknown game from 2003 was designed by Andreas Steding, designer of my all-time favorite board game Hansa Teutonica. While Kogge takes a backseat to Hansa Teutonica's elegance and perfection, I still think Kogge has some really unique mechanisms woven into a thinky, gritty, cube-pushing experience that certain gamers out there will love. This episode aims to make sense of a terrible rulebook which is rife with silly typos, hard-to-interpret diction, and a complete lack of visual examples. I had a tough time organizing the tutorial in a way that made the most sense, but hopefully this video helps you understand the game. Kogge is a gamer's game for sure. It's not for family game night. It's not for new gamers. But if you like old-school euros in the likes of Caylus, Tigris & Euphrates, etc. this might be one for you to check out...if you can track down a copy. It's nearly impossible to find these days!
_Hint: Watch on 2x speed to cut the learning time in half!_
*RULES CLARIFICATIONS:*
1. If you choose a hidden route marker, and it leads to a city where you have your Raid token, the token stays revealed, and you must choose the other route. You are never allowed to visit a city you've already raided. Similarly, after a raid, your opponents can never make you retreat somewhere that has your other Raid token.
2. There is no limit to how many boats can be on each city/port.
3. There is no hand limit to tiles or cubes (other than what's supplied in the game). However, when you save up more and more goods, you make yourself a target for Raids. So it's a bit risky to save up too many cubes!!
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_This video is NOT sponsored. The opinions shared are those of the host and are presented for entertainment purposes only._
Timecodes:
0:00 - Intro & Overview
1:33 - Game Setup & Components
7:57 - Round Setup & Board Overview
9:45 - Goal of the Game
10:44 - Game Round Overview
14:50 - BIDDING for Turn Order
18:39 - Hierarchy of Bids
22:40 - Start of Turn / Guildmaster
25:00 - Collect Goods from Offices
26:33 - ACTION Build an Office
27:49 - ACTION Buy Tiles
28:18 - ACTION Trading Goods
29:49 - ACTION Change Routes
31:19 - ACTION Guildmaster Trades
34:34 - ACTION Raid
37:50 - End of Round & New Round
38:27 - Weird Rules & Clarifications
41:40 - End Game & Scoring
43:47 - BONUS TILES Explained
47:16 - Trading With Opponents
49:08 - Rating, Review, Discussion