Watch “How to Play Eldertide The Ultimate Guide |Board Game Review|,” a how-to-play guide for Eldertide: A Thousand Lights on BoardGameVideo.
Description provided by Sloth Gamerefresher on YouTube:
This is one of the most anticipated #boardgames for 2026 published by Esper BGS (@tokyobgc )
It is a pick and delivery game with strategic decisions to make. There is a every-changing main board, upgrades to get and public goals to achieve. You cannot do everything and that is what I like.
Check the complete rules to play this new game from Japan!
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Intro 0:00
Overview 00:33
Setup 3:00
Facilities 8:00
Turn structure 9:19
Movement 10:37
Storm phase 13:30
Ports 16:03
Bonus actions and personal goals 21:36
Capitol 22:17
Build a Beacon 23:30
Storm and damage 25:01
Final scoring 25:55
Final thoughts 26:23
2026·Mahawira S. Dillon, Rodrigo Esper, Yofiandhy D Indrayana
Videos
5
Creators
4
Mostly how-to-play and unboxings. Eldertide: A Thousand Lights is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, and 2 unboxings.
1 - 5 players
60 - 120 min
Medium weight: Teach it in one sitting
About Eldertide: A Thousand Lights, from BoardGameGeek:
The first board game of the Eldertide trilogy has arrived. Each game will be set in the same universe and will unfold across a connected timeline.
In Eldertide: A Thousand Lights, players lead one of five houses of a once-mighty seafaring nation, now rising to reclaim their homeland from a devastating supernatural storm that has raged for decades. With powerful ships at their command, they embark on a mission to rebuild a network of ancient-tech lighthouses across the scattered isles - restoring balance and retaking the archipelago.
In this pick-and-deliver board game, with elements of market fluctuation and civilization building, each player controls a Foundation Ship, sailing across several Ports to collect and transport resources. These resources can be either exported for immediate points, or invested in constructing Facilities on the player's own Outposts, leading to more explosive endgame opportunities. The Storm acts as a hindrance, breaking Ports that can later be rebuilt, and posing a direct threat to ships themselves. Careful route planning and resource management are essential to succeed.
-description from the publisher
Designers
Mahawira S. Dillon, Rodrigo Esper, Yofiandhy D Indrayana