Watch “Eldertide: A Thousand Lights - Game Overview,” a how-to-play guide for Eldertide: A Thousand Lights from Tokyo Board Game Club on BoardGameVideo.
Description provided by Tokyo Board Game Club on YouTube:
Today’s video is an overview of Eldertide: A Thousand Lights, our latest game at Esper Game Studio!
Learn about the basic mechanics of this strategy game: exploration, resource management, infrastructure building, the Storm and more!
A massive thank you to everyone who made this possible by supporting our crowdfunding campaign! 🙏 Missed it? You can pre-order the game on our online store : https://espergames.shop/
(Please note that these orders will be shipped after the summer, once all crowdfunding backers have received their copies.)
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We’re Tokyo Board Game Club, an English/Japanese bilingual channel showcasing Japanese board games and their creators. Powered by Esper Game Studio, this channel also features our game and our official videos.
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2026·Mahawira S. Dillon, Rodrigo Esper, Yofiandhy D Indrayana
Videos
5
Creators
4
Mostly how-to-play and unboxings. Eldertide: A Thousand Lights is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, and 2 unboxings.
1 - 5 players
60 - 120 min
Medium weight: Teach it in one sitting
About Eldertide: A Thousand Lights, from BoardGameGeek:
The first board game of the Eldertide trilogy has arrived. Each game will be set in the same universe and will unfold across a connected timeline.
In Eldertide: A Thousand Lights, players lead one of five houses of a once-mighty seafaring nation, now rising to reclaim their homeland from a devastating supernatural storm that has raged for decades. With powerful ships at their command, they embark on a mission to rebuild a network of ancient-tech lighthouses across the scattered isles - restoring balance and retaking the archipelago.
In this pick-and-deliver board game, with elements of market fluctuation and civilization building, each player controls a Foundation Ship, sailing across several Ports to collect and transport resources. These resources can be either exported for immediate points, or invested in constructing Facilities on the player's own Outposts, leading to more explosive endgame opportunities. The Storm acts as a hindrance, breaking Ports that can later be rebuilt, and posing a direct threat to ships themselves. Careful route planning and resource management are essential to succeed.
-description from the publisher
Designers
Mahawira S. Dillon, Rodrigo Esper, Yofiandhy D Indrayana