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Dec 18, 2025·How to play·05:26:49·27·Watch on YouTube

Holland '44 - Reading the rules

Nathan Wailes Gaming

Nathan Wailes Gaming

Watch “Holland '44 - Reading the rules,” a how-to-play guide for Holland '44: Operation Market-Garden from Nathan Wailes Gaming on BoardGameVideo.

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Holland '44: Operation Market-Garden

Holland '44: Operation Market-Garden

2017·Mark Simonitch

Videos
8
Creators
6

Mainly reviews and how-to-play. Holland '44: Operation Market-Garden is covered on BoardGameVideo.com by 2 reviews, 2 how-to-play guides, 2 recorded sessions, and 2 unboxings.

2 players
240 - 900 min
Heavy weight: Expect a long teach

About Holland '44: Operation Market-Garden, from BoardGameGeek:

Holland '44, Operation Market-Garden, September 1944 is a two-player game depicting the Allies' combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden. The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine. The scale of the map is 2 kilometers per hex and covers the battlefield from the Belgian border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps. Most units in Holland ‘44 are battalions, but units range from Company to Brigades. Holland '44 uses a system very similar to Ardennes '44: The Battle of the Bulge. It is basically a simple move-fight, I-go then u-go game. If you have played Ardennes '44: The Battle of the Bulge or Normandy '44 you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain. The 2nd Edition includes many counter changes that improve the order of battle and a number of rule changes to bring it more inline with other 19xx games. Game Scale: Game Turn: 3 turns per day (AM, PM & Night) Hex: 1.24 miles / 2 kilometers Units: Company to Brigade Game Inventory: One 22 x 34" full color map One 17 x 22" full color map (together = 22 x 43.5") Two dual-side printed countersheet (468 9/16" counters) One 40-page Holland '44 rulebook Two dual-side printed Player Aid cards One single-side printed Setup Card Two 6-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 4-15 hours

Designer

Mark Simonitch

Artists

Antonis Karidis, Rodger B. MacGowan, Mark Simonitch

Publisher

GMT Games

Categories

WargameWorld War II

Mechanics

Dice RollingHex Grid
View on BoardGameGeek ›
Holland '44: Operation Market-Garden

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Holland '44 - Reading the rules