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Holland '44: Operation Market-Garden

Holland '44: Operation Market-Garden

2017·Mark Simonitch

Videos
8
Creators
6

Mainly reviews and how-to-play. Holland '44: Operation Market-Garden is covered on BoardGameVideo.com by 2 reviews, 2 how-to-play guides, 2 recorded sessions, and 2 unboxings.

2 players
240 - 900 min
Heavy weight: Expect a long teach

From BoardGameGeek

Holland '44, Operation Market-Garden, September 1944 is a two-player game depicting the Allies' combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden. The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine. The scale of the map is 2 kilometers per hex and covers the battlefield from the Belgian border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps. Most units in Holland ‘44 are battalions, but units range from Company to Brigades. Holland '44 uses a system very similar to Ardennes '44: The Battle of the Bulge. It is basically a simple move-fight, I-go then u-go game. If you have played Ardennes '44: The Battle of the Bulge or Normandy '44 you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain. The 2nd Edition includes many counter changes that improve the order of battle and a number of rule changes to bring it more inline with other 19xx games. Game Scale: Game Turn: 3 turns per day (AM, PM & Night) Hex: 1.24 miles / 2 kilometers Units: Company to Brigade Game Inventory: One 22 x 34" full color map One 17 x 22" full color map (together = 22 x 43.5") Two dual-side printed countersheet (468 9/16" counters) One 40-page Holland '44 rulebook Two dual-side printed Player Aid cards One single-side printed Setup Card Two 6-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 4-15 hours

Holland '44: Operation Market-Garden

Watch first

Learn to play

Holland '44 - Learning to play - Going through the first turn with an experienced player2:43:32

Holland '44 - Learning to play - Going through the first turn with an experienced player

Nathan Wailes Gaming

Nathan Wailes Gaming

Review

GMT Games - Holland 44 Comparing the 2017 Edition to the 202414:50

GMT Games - Holland 44 Comparing the 2017 Edition to the 2024

Nerd Workshop

Nerd Workshop

Watch it played

Holland ‘44 Short Campaign Thoughts18:37

Holland ‘44 Short Campaign Thoughts

WARdROBE

WARdROBE

Which Holland '44: Operation Market-Garden video should I watch?

Holland '44: Operation Market-Garden has 8 videos from 6 creators: 2 reviews, 2 how-to-play guides, 2 playthroughs and 2 unboxings. They date from 2022 to August 2026.

To learn the rules, start with "Holland '44 - Learning to play - Going through the first turn with an experienced player" by Nathan Wailes Gaming, which runs 2 h 44 min.

For an opinion before you buy, start with "GMT Games - Holland 44 Comparing the 2017 Edition to the 2024" by Nerd Workshop. To see it played, watch "Holland ‘44 Short Campaign Thoughts" by WARdROBE, one of 2 playthroughs.

If you like it, try Normandy '44, The U.S. Civil War, Salerno '43 and Hannibal & Hamilcar, also by Mark Simonitch.

All videos

GMT Games - Holland 44 Comparing the 2017 Edition to the 2024Review14:50

GMT Games - Holland 44 Comparing the 2017 Edition to the 2024

Nerd Workshop

Nerd Workshop

Holland ‘44 Short Campaign ThoughtsPlaythrough18:37

Holland ‘44 Short Campaign Thoughts

WARdROBE

WARdROBE

Holland '44 - Learning to play - Going through the first turn with an experienced playerHow to play2:43:32

Holland '44 - Learning to play - Going through the first turn with an experienced player

Nathan Wailes Gaming

Nathan Wailes Gaming

Holland '44 reviewReview13:45

Holland '44 review

Ex Libris by MikeBooklover

Ex Libris by MikeBooklover

Holland '44 - A Little Short (Southern Turn 5) #ww2 #wargamingPlaythrough17:39

Holland '44 - A Little Short (Southern Turn 5) #ww2 #wargaming

Punched

Punched

Quick UnboxingUnboxing10:40

Quick Unboxing

Hissy Cat

Hissy Cat

Holland '44 - Reading the rulesHow to play5:26:49

Holland '44 - Reading the rules

Nathan Wailes Gaming

Nathan Wailes Gaming

Holland ‘44: Operation Market-GardenUnboxing12:10

Holland ‘44: Operation Market-Garden

Nerd Workshop

Nerd Workshop

Creators who cover this

All channels
Nathan Wailes Gaming
Nathan Wailes Gaming
2 videos of this game
Nerd Workshop
Nerd Workshop
2 videos of this game
Ex Libris by MikeBooklover
Ex Libris by MikeBooklover
1 video of this game
Hissy Cat
Hissy Cat
1 video of this game
Punched
Punched
1 video of this game
WARdROBE
WARdROBE
1 video of this game

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About Holland '44: Operation Market-Garden

From BoardGameGeek:

Holland '44, Operation Market-Garden, September 1944 is a two-player game depicting the Allies' combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden. The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine. The scale of the map is 2 kilometers per hex and covers the battlefield from the Belgian border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps. Most units in Holland ‘44 are battalions, but units range from Company to Brigades. Holland '44 uses a system very similar to Ardennes '44: The Battle of the Bulge. It is basically a simple move-fight, I-go then u-go game. If you have played Ardennes '44: The Battle of the Bulge or Normandy '44 you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain. The 2nd Edition includes many counter changes that improve the order of battle and a number of rule changes to bring it more inline with other 19xx games. Game Scale: Game Turn: 3 turns per day (AM, PM & Night) Hex: 1.24 miles / 2 kilometers Units: Company to Brigade Game Inventory: One 22 x 34" full color map One 17 x 22" full color map (together = 22 x 43.5") Two dual-side printed countersheet (468 9/16" counters) One 40-page Holland '44 rulebook Two dual-side printed Player Aid cards One single-side printed Setup Card Two 6-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 4-15 hours

Designer

Mark Simonitch

Artists

Antonis Karidis, Rodger B. MacGowan, Mark Simonitch

Publisher

GMT Games

Categories

WargameWorld War II

Mechanics

Dice RollingHex GridSimulation
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