Watch “MILESTONES Board Game - Full Tutorial How To Play & Review - Episode 24: Roads, Rondels, & Resources,” a how-to-play guide on BoardGameVideo.
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*EPISODE 24* features a full tutorial & detailed review of MILESTONES (2012) designed by Stefan Dorra and Ralf Zur Linde. The core mechanism here is a unique modular rondel system that players build out to trigger resource gathering & action selection. Players compete to build roads, markets, and houses, on a shared board for points, but every time they make a lap around their rondel, they must lose a worker. This ever-shrinking engine is a genius mechanism and absolutely makes the game!
*RULES CLARIFICATIONS:* The castle always forces you to stop your movement. I just wanted to clarify if the castle is the FIRST move of your turn, you still make your second move after that. I said the castle always ends your movement. But it doesn't necessarily end your turn. You just MUST always stop at the castle, while every other stop on the rondel is optional.
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Timecodes:
0:00 - Intro & Overview
2:37 - Setup
4:53 - Worker Tiles Explained
6:52 - Rondel & Turn Overview
10:33 - Building Rules
16:52 - Brief Discussion
18:22 - Bonus Tokens
20:18 - End Game Scoring
23:13 - Discussion, Rating, Review
28:34 - Outro