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Dec 18, 2024·How to play·31:50·172·Watch on YouTube

First Monday in October PAXU preview

GAMINGTREND

GAMINGTREND

Watch “First Monday in October PAXU preview,” a how-to-play guide for First Monday in October from GAMINGTREND on BoardGameVideo.

Description provided by GAMINGTREND on YouTube:

In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game 'First Monday in October,' which explores the history of the Supreme Court. They discuss the game's mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also touches on the game's Kickstarter campaign and its potential impact on players' perspectives regarding the Supreme Court. The Kickstarter ends soon! Back it here now: https://www.kickstarter.com/projects/fortcircle/first-monday-in-october Also, check out designer Talia Rosen and Jason Matthews on Tabletop Throwdown Episode 16 talking at length about the game: https://youtu.be/eE4GCSDk8do Takeaways: The game 'First Monday in October' focuses on the history of the Supreme Court. Players can influence the court's decisions through strategic actions. The game is designed to educate players about judicial philosophy. Each justice in the game has a unique political and judicial philosophy. The game incorporates historical cases and justices to enhance learning. Players must manage their influence to win cases effectively. The game ends when either all cases or justices are resolved. The educational aspect aims to provide context for current Supreme Court issues. Kickstarter is currently active for the game, ending on December 20th. The game encourages players to engage with historical perspectives on law. Chapters 00:00 Introduction to 'First Monday in October' 01:52 Game Mechanics and Structure 10:56 Strategic Elements of Gameplay 17:08 Influence and Judicial Philosophy 24:42 Historical Context and Educational Value 30:51 Kickstarter and Future Prospects Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com Follow us on Facebook: https://www.facebook.com/GamingTrend/ Follow us on Twitter: https://twitter.com/gamingtrend Check out our streams on Twitch: https://www.twitch.tv/gamingtrend Also, chat with us on Discord: https://discord.gg/HXTeWMF

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First Monday in October

First Monday in October

2026·Talia Rosen

Videos
9
Creators
6

Mainly reviews and playthroughs. First Monday in October is covered on BoardGameVideo.com by 2 reviews, 1 how-to-play guides, 2 recorded sessions, 1 unboxings, and 3 other videos.

1 - 4 players
90 - 120 min
Heavy weight: Expect a long teach

About First Monday in October, from BoardGameGeek:

On the First Monday in October, the all-powerful Justices of the U.S. Supreme Court gather each year in their "marble palace" to decide the fate of a nation. Over the course of two hours, First Monday in October re-creates the history of the U.S. Supreme Court from 1789 to the present day, through three distinct eras: Era I represents the founding of the Court in 1789 through the Civil War in 1865; Era II represents the time period from 1866 until the seminal decision of Brown v. Board in 1954; and Era III represents the modern era from 1955 until 2010. Players compete to score renown points in this card-driven strategy game by advocating for the winning side of cases decided by the Supreme Court and by shaping the judicial philosophy of the Court to align with their objectives. During each round, players can choose to place their clerks on what they hope to be the winning side of cases as they progress along the Docket track. In order to help their litigants win, players can take actions to change the composition of the Court by encouraging Justices throughout history to retire and by supporting judicial candidates. At the end of each round, one case will be scored and awarded to the player with the most clerks on the prevailing side. The player with the most points at the end of the game wins. Each player represents a long-standing institution or school of thought attempting to gain renown by shaping the composition of the high court. Players need to use their limited influence and actions wisely to manipulate the judicial philosophy of the Court and to prevail in as many cases as possible. Commerce Clause: This track represents the scope of Article I, Section 8 of the U.S. Constitution, which grants Congress the power to "regulate commerce" among the several states. Equality & Liberty: This track broadly represents the scope of individual equality and liberty, including but not limited to the 14th Amendment (i.e., equal protection, due process, and privacy rights). Free Speech: This track represents the obligation in the 1st Amendment that Congress make no law abridging a person's freedom of speech, and the scope of permissible restrictions on that freedom. Executive Power: This track broadly represents the scope of Article II of the U.S. Constitution, which enumerates the powers of the executive branch, including the Office of the President and law enforcement. Shifting each philosophy one way generally represents a more expansive Federalist interpretation of the above constitutional provisions that supports a stronger centralized federal government, whereas shifting each philosophy the other direction generally represents a more narrow Anti-Federalist application of these provisions that supports a more decentralized approach to government with less power concentrated at the federal level. -description from the publisher

Designer

Talia Rosen

Artist

Donal Hegarty

Publisher

Fort Circle Games

Categories

EducationalPolitical

Mechanics

Area Majority / InfluenceDice Rolling
View on BoardGameGeek ›
First Monday in October

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First Monday in October PAXU preview