Ep. 8 2005 Mouse Trap Game Parts Comparison - Milton Bradley
Lucky Penny Shop
Watch “Ep. 8 2005 Mouse Trap Game Parts Comparison - Milton Bradley,” a board game video for Mouse Trap from Lucky Penny Shop on BoardGameVideo.
Description provided by Lucky Penny Shop on YouTube:
Hey there! I made it to episode 8. There are not many more videos after this and will be able to complete this series in the next few months. In this episode I go over the differences from the previous year. I also updated the article and added the game pieces that were different. I know these are small nuances and differences which most people will not care. I mainly did this because as I was looking for parts, I did not know if they matched the set that I needed the parts for. I'm hoping that will help people selling on eBay when they are doing their own research. When I was looking for parts, I did see a lot of people listing parts wrong or not realizing they had a broken part they were selling, so I would let them know. I have a bunch of parts to sell and will be using my own information some day when I sell them. I will probably be going through the box and at least organizing them. Thanks for stopping by and watching!
History article of Mouse Trap Game & Parts (luckypennyshop.com)
https://bit.ly/4dJCxh3
Here is the playlist with all of the episodes
https://www.youtube.com/playlist?list=PL27_x9U5H26v6uT20SdagG4P3q2XR3HNE
Lucky Penny Thoughts:
LPS-Dave
Later!
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In Episode 8, we take a closer look at the 2005 Mouse Trap Game from Milton Bradley. This video features a comprehensive comparison of the game parts, examining their design, quality, and how they contribute to the overall gameplay experience. Whether you're revisiting this childhood favorite or discovering it for the first time, our analysis will provide you with a deeper understanding of what makes the Mouse Trap Game a timeless classic. Join us for this informative exploration and be sure to subscribe for more engaging board game content!
#MiltonBradleyGames #MouseTrap #BoardGameAnalysis
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1963·Gordon A. Barlow, Marvin Glass, Harvey "Hank" Kramer, Burt Meyer
Videos
15
Creators
5
Some reviews. Mouse Trap is covered on BoardGameVideo.com by 4 reviews, 2 how-to-play guides, and 9 other videos.
2 - 4 players
30 min
Light weight: Learn it in minutes
About Mouse Trap, from BoardGameGeek:
This page is for the classic versions with a bathtub component. For the revamped versions with a toilet component, see the new Mouse Trap page.
Mouse Trap pits 2-4 players against each other as mice trying to navigate through a complex mousetrap. They build the Rube Goldberg inspired mousetrap as they move their mice across the board. They also try to collect cheese cards, which allow them to move other mice to cheese wheel which is the bait for the trap. Once it has been completely constructed, players can attempt to capture each other's mice in it by turning the crank, which activates it. If it doesn't malfunction, the mouse is captured and out of the game. The winner is the last mouse who avoids being trapped. The game's main appeal is the ridiculously complex contraption that is the mousetrap. Somehow even young children can figure out how to assemble it from the blueprints on the board, and everyone enjoys watching it do its magic.
UPC 032244046575
Technically speaking the original 1963 version of the game states "A game for 1-4 players" and that did not change until the 1970 version. The cheese was not part of the game until 1984 which was the last year Ideal games was making the game. The 1984 Ideal game and the 1986 Milton Bradley Game had 30 pieces of cheese. There is also a 1986 and 1989 Milton Bradley version of the game which appears to mainly be in the UK market that did not have cheese and was the closest match to the original 1963 version. In fact, the 1986 version also used a spring-loaded helping hand which was originally part of the game from 1963 to 1978. From 1982 onward the helping hand was redesigned and no longer used a spring except the abovementioned version.
In 2016 Hasbro changed the way the game was played, and no longer did you add a piece to the Mouse Trap when you landed on a white square, the Mouse Trap was assembled prior to starting the game. The game also changed in that there was no longer a "Loop" at the end, instead you just keep traveling around the game board until you collected 6 pieces of cheese.
In 1984 Ideal also changed the gameboard to include the numbers "2" - "2-3" and "2-3-4" on certain spaces depending on how many people were playing the game to determine if a part of the Mouse Trap should be added to the game board.
Designers
Gordon A. Barlow, Marvin Glass, Harvey "Hank" Kramer, Burt Meyer