Ep. 5 1984 Ideal Mouse Trap Game Set Up And Game Parts History - Cheese Added
Lucky Penny Shop
Watch “Ep. 5 1984 Ideal Mouse Trap Game Set Up And Game Parts History - Cheese Added,” a board game video for Mouse Trap on BoardGameVideo.
Description provided by Lucky Penny Shop on YouTube:
History article of Mouse Trap Game & Parts (luckypennyshop.com)
https://bit.ly/4dJCxh3
Here we go! Finally a major change to the game of Mouse Trap. This version adds the element of cheese to the game. I do wonder why they made this change to the game? Who thought of adding cheese? All of these questions will probably go unanswered. I think it was a financial decision to sell more games to people that have the game already. For whatever reason it is not mentioned on the box as a new version. The cheese is not even shown. I guess I will ponder on that as well. With the cheese we get a new gameboard with new spaces for the number of players and spaces for obtaining cheese pieces. This new version will carry on for the rest of the games history, except the UK versions where the cheese is not part of the game. The game will also be made by Milton Bradley from 1986 to 2007.
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Join us in Episode 5 as we explore the 1984 Ideal Mouse Trap Game, a beloved classic in the world of board games. In this video, we will set up the game and provide an in-depth look at its parts and history, highlighting the unique cheese element that adds excitement to the gameplay. Perfect for enthusiasts and collectors alike, this episode is packed with valuable information and nostalgic moments. Subscribe for more content on classic games! #ClassicBoardGames #MouseTrap #GameHistory
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1963·Gordon A. Barlow, Marvin Glass, Harvey "Hank" Kramer, Burt Meyer
Videos
15
Creators
5
Some reviews. Mouse Trap is covered on BoardGameVideo.com by 4 reviews, 2 how-to-play guides, and 9 other videos.
2 - 4 players
30 min
Light weight: Learn it in minutes
About Mouse Trap, from BoardGameGeek:
This page is for the classic versions with a bathtub component. For the revamped versions with a toilet component, see the new Mouse Trap page.
Mouse Trap pits 2-4 players against each other as mice trying to navigate through a complex mousetrap. They build the Rube Goldberg inspired mousetrap as they move their mice across the board. They also try to collect cheese cards, which allow them to move other mice to cheese wheel which is the bait for the trap. Once it has been completely constructed, players can attempt to capture each other's mice in it by turning the crank, which activates it. If it doesn't malfunction, the mouse is captured and out of the game. The winner is the last mouse who avoids being trapped. The game's main appeal is the ridiculously complex contraption that is the mousetrap. Somehow even young children can figure out how to assemble it from the blueprints on the board, and everyone enjoys watching it do its magic.
UPC 032244046575
Technically speaking the original 1963 version of the game states "A game for 1-4 players" and that did not change until the 1970 version. The cheese was not part of the game until 1984 which was the last year Ideal games was making the game. The 1984 Ideal game and the 1986 Milton Bradley Game had 30 pieces of cheese. There is also a 1986 and 1989 Milton Bradley version of the game which appears to mainly be in the UK market that did not have cheese and was the closest match to the original 1963 version. In fact, the 1986 version also used a spring-loaded helping hand which was originally part of the game from 1963 to 1978. From 1982 onward the helping hand was redesigned and no longer used a spring except the abovementioned version.
In 2016 Hasbro changed the way the game was played, and no longer did you add a piece to the Mouse Trap when you landed on a white square, the Mouse Trap was assembled prior to starting the game. The game also changed in that there was no longer a "Loop" at the end, instead you just keep traveling around the game board until you collected 6 pieces of cheese.
In 1984 Ideal also changed the gameboard to include the numbers "2" - "2-3" and "2-3-4" on certain spaces depending on how many people were playing the game to determine if a part of the Mouse Trap should be added to the game board.
Designers
Gordon A. Barlow, Marvin Glass, Harvey "Hank" Kramer, Burt Meyer