Burnside Takes Command - Scenario #2 - The Pontoons Arrive, Part 2

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Watch “Burnside Takes Command - Scenario #2 - The Pontoons Arrive, Part 2,” a gameplay video for Burnside Takes Command on BoardGameVideo.

Burnside Takes Command

Published in 2003

8.3
2 players
120 min
3.2/5 complexity
Rank: 13843

About Burnside Takes Command — from BoardGameGeek:

One of the Great Campaigns of the American Civil War series modules. This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes Command. This module is found in The Skirmisher #2.

Designers:

Ed Beach, Karl Laskas

Artists:

Charles Kibler

Categories:

American Civil WarCivil WarExpansion for Base-gamePost-Napoleonic

Mechanics:

Dice RollingGrid MovementHexagon GridMovement Points
Burnside Takes Command

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