Watch “Brass Birmingham Rules Challenge,” a how-to-play guide for Brass: Birmingham from RULES CHALLENGE on BoardGameVideo.
Description provided by RULES CHALLENGE on YouTube:
Test your understanding of the rules of the board game Brass: Birmingham. 16 questions that will help you figure out if you're ready to lead a play of this game.
0:00 Intro
2:37 #1 Income reduction when taking a loan
4:53 #2 Multiple industries of same player in single location, proper use of Industry cards
6:56 #3 Iron consumption when developing
7:46 #4 Coal consumption when networking
9:31 #5 Consuming Merchant tile beer barrels
10:48 #6 The Scout action
11:38 #7 Building Farm Breweries
13:23 #8 Double rail Network action and consuming beer from out of network
15:19 #9 Consuming Market coal vs. connected coal on the map
17:03 #10 Overbuilding an opponent's industry
18:49 #11 Sale to Market upon Building
19:47 #12 Timing of sale of coal to Market
21:27 #13 Using Industry cards for Builds
22:54 #14 Sell action
24:53 #15 Expanding network
25:38 #16 Beer barrel consumption for Sell action
Mainly reviews. Brass: Birmingham is covered on BoardGameVideo.com by 46 reviews, 20 how-to-play guides, 15 recorded sessions, 7 unboxings, and 23 other videos.
2 - 4 players
60 - 120 min
Heavy weight: Expect a long teach
About Brass: Birmingham, from BoardGameGeek:
Brass: Birmingham is an economic strategy game sequel to Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.
It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.
Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):
1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.
Brass: Birmingham also features a new sixth action:
6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)
Designers
Gavan Brown, Matt Tolman, Martin Wallace
Artists
Gavan Brown, Lina Cossette, David Forest, Gui Landgraf, Damien Mammoliti, Mr. Cuddington, Matt Tolman