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Apr 28, 2025·Unboxing·22:01·294·Watch on YouTube

Battles in the East, Volume 4 (Decision Games) - First Look

Hexed And Countered

Hexed And Countered

Watch “Battles in the East, Volume 4 (Decision Games) - First Look,” a board game unboxing for Battles in the East 4: Mius River and Vitebsk on BoardGameVideo.

Description provided by Hexed And Countered on YouTube:

A first look at the fourth volume in Decision Games' Battles in the East series, designed by Antony Birkett. Volume 4 features two battles from 1943: Mius River and Vitebsk. BGG Page: https://boardgamegeek.com/boardgame/377567/battles-in-the-east-4-mius-river-and-vitebsk Game page on Decision Games' website: https://shop.decisiongames.com/ProductDetails.asp?ProductCode=1054 If you'd like to get in touch with me, message me on BGG (username legendsport) or email me @ joe@hexedandcountered.com. Twitter: @HandC_Joe Instagram: @hexedandcountered Threads: @hexedandcountered Bluesky: @hexedjoe.bsky.social

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Battles in the East 4: Mius River and Vitebsk

Battles in the East 4: Mius River and Vitebsk

2025·Antony Birkett

1 - 2 players
300 - 600 min

About Battles in the East 4: Mius River and Vitebsk, from BoardGameGeek:

Battles in the East (BITE) is a series simulating World War II Eastern Front battles. The system rules are an evolution of the SPI classics Panzergruppe Guderian, Army Group South, and Cobra. Unit integrity bonuses include German divisions and Soviet corps and vary to show the increasing Soviet cohesion and decreasing German cohesion as the war progresses. HQ units provide higher level combat support and supply advantages to corresponding units in range. BITE also incorporates standardized scales (unit size, distance, time) for easy comparisons. While the series rules allow players to play many games with the same core rules, the scenario rules add unique situational elements of each battle. Each volume includes two battles from one year with two copies of the charts and tables as well as scenario rules and set-up cards for easy reference. Mius River July–August 1943: This summer is mainly remembered for the failed German Operation Citadel near Kursk, followed by the advance of the Red Army westward to the end of the year. Often overlooked is the battle on the Mius River after the Kursk offensive. Here the Red Army looked to drive into the German rear, capture Stalino and prevent the orderly withdrawal of Army Group South. Field Marshal Manstein still had Hitler's support and was aided by the able “new” 6th Army commander, General Hollidt. The Wehrmacht fought a classic defense and counter thrust battle in late July. The II SS Pz Corps counterattack in open terrain showed what might have been achieved that summer, if Manstein had been allowed to complete a mobile defense in Southern Russia. The game runs from 17 July–6 Aug. Vitebsk Panther Line, November 1943: The summer and early autumn of 1943 was a period of steady retreat and defensive line battles for Army Group Center. Often overlooked until recently, these were bloody campaigns. The key strategic cities of Nevel and Vitebsk were central to the defense of the Panther Line-the link between Army Group North and Center. Large Soviet Guards formations were tasked with taking both and breaching the Panther Line defenses. Defending this area was the depleted 3rd Panzer Army, a panzer army in name only. OKH recognized the importance and the only panzer reserves available were rushed there to stem the Soviet offensive. The battle was fought in awful conditions impacting coordination and supply logistics. The game runs from 1–21 Nov. 1943. -description from the publisher

Designer

Antony Birkett

Artist

Joe Youst

Publisher

Decision Games (I)

Categories

WargameWorld War II

Mechanics

Dice RollingHex Grid
View on BoardGameGeek ›
Battles in the East 4: Mius River and Vitebsk

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Battles in the East, Volume 4 (Decision Games) - First Look