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Nov 9, 2024·How to play·40:21·3·Watch on YouTube

AIR AND ARMOR - Thermopylae - NATO Turn 2 - Episode 2b

Aaron Plays

Aaron Plays

Watch “AIR AND ARMOR - Thermopylae - NATO Turn 2 - Episode 2b,” a how-to-play guide on BoardGameVideo.

Description provided by Aaron Plays on YouTube:

The Second Game Turn - Going through the rules as I play, but not in excruciating detail 😉 NATO with options. Counterattack the now exposed East German Regiment or strike it with Artillery, or both? I will go through this in detail in this episode… Did say it is a learning game... 🙄 This will be my first ever game and its going to be a solo playthrough. If your an expert on the system, all help will be appreciated. Air & Armor: Wurzburg, Tactical Armored Warfare in Europe, Designer Signature Edition marks the return of one of the most realistic wargames on modern warfare ever published. Air & Armor is a grand tactical simulation of a hypothetical Soviet attack on West Germany in the mid-1980s. It depicts the collision of the Soviet 8th Guards Army with elements of the U.S. 3rd Infantry Division and the West German 12th Panzer Division in ferocious battles around the German city of Würzburg. This new edition is lovingly recreated with an updated order of battle, new map artwork, new unit counters, revised rules, and new scenarios. Air & Armor employs a highly interactive game system with asymmetric rules modeling the different command & control capabilities of each alliance. The game simulates all major aspects of modern warfare, including reconnaissance, combined arms operations, air, helicopter, and artillery strikes, chemical and electronic warfare, and combat engineering. Multiple levels of hidden intelligence produce a true “fog of war” providing plenty of opportunities for deception, surprise, traps, and ambushes. Play this game to experience what it would have been like to command a division in battle if the Cold War had gone hot. Air & Armor features twelve different scenarios, each a complete game by itself. Each scenario covers a different battlefield operation, including a meeting engagement, a delaying action, a frontal assault, an attack on a fortified line, an attack on a flank, a major river crossing operation, a NATO counterattack, an envelopment operation, and a breakout from a pocket. Extensive Scenario, Player, and Designer Notes provide advice on play and historical detail. Air & Armor is ideal for solitaire play. The hidden intelligence system provides a high level of tension during solitaire play because, even though a solo player is commanding both sides, he never knows what he will hit when he conducts an operation. Product Information: Complexity: High Time Scale: 1 Turn = 2 Hours Map Scale: 1 Mile/Hex Unit Scale: Companies to Regiments Players: 1-7 Players Solitaire Suitability: High Playing Time: 3 to 12 hours based on Scenario

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Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition

Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition

2024·Bruce S. Maxwell

Videos
15
Creators
2

Mainly playthroughs. Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition is covered on BoardGameVideo.com by 4 how-to-play guides, 8 recorded sessions, 1 unboxings, and 2 other videos.

1 - 7 players
180 - 720 min
Heavy weight: Expect a long teach

About Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition, from BoardGameGeek:

Air & Armor: Wurzburg, Tactical Armored Warfare in Europe, Designer Signature Edition marks the return of one of the most realistic wargames on modern warfare ever published. Air & Armor is a grand tactical simulation of a hypothetical Soviet attack on West Germany in the mid-1980s. It depicts the collision of the Soviet 8th Guards Army with elements of the U.S. 3rd Infantry Division and the West German 12th Panzer Division in ferocious battles around the German city of Wurzburg. This new edition is lovingly recreated with an updated order of battle, new map artwork, new unit counters, revised rules, and new scenarios. Air & Armor employs a highly interactive game system with asymmetric rules modeling the different command & control capabilities of each alliance. The game simulates all major aspects of modern warfare, including reconnaissance, combined arms operations, air, helicopter, and artillery strikes, chemical and electronic warfare, and combat engineering. Multiple levels of hidden intelligence produce a true “fog of war” providing plenty of opportunities for deception, surprise, traps, and ambushes. Play this game to experience what it would have been like to command a division in battle if the Cold War had gone hot. Air & Armor features twelve different scenarios, each a complete game by itself. Each scenario covers a different battlefield operation, including a meeting engagement, a delaying action, a frontal assault, an attack on a fortified line, an attack on a flank, a major river crossing operation, a NATO counterattack, an envelopment operation, and a breakout from a pocket. Extensive Scenario, Player, and Designer Notes provide advice on play and historical detail. Air & Armor is ideal for solitaire play. The hidden intelligence system provides a high level of tension during solitaire play because, even though a solo player is commanding both sides, he never knows what he will hit when he conducts an operation. Product Information: Complexity: High Time Scale: 1 Turn = 2 Hours Map Scale: 1 Mile/Hex Unit Scale: Companies to Regiments Players: 1-7 Players Solitaire Suitability: High Playing Time: 3 to 12 hours based on Scenario -description from the publisher

Designer

Bruce S. Maxwell

Artists

Brien J. Miller, Bruce Yearian

Publisher

Compass Games

Categories

Modern WarfareWargame

Mechanics

Dice RollingHex Grid
View on BoardGameGeek ›
Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition

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