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Victory in Normandy

Victory in Normandy

1992·Ben Knight

1 - 2 players
300 min
Medium weight: Teach it in one sitting

From BoardGameGeek

"Victory in Normandy", is a two-player wargame simulation covering the fighting in France from 7 June (D-Day+1) to 25 August 1944 (D-Day+80, the fall of Paris), using daily turns. The 17x22" map shows the area from Brest to Paris, and from Cherbourg to the Loire River. The main units of maneuver are divisions, along with corps artillery and support units. Most of the 128 units in the counter mix are two-sided for step reduction. The basic rules require only 7 pages and provide a good introduction to the hobby for newcomers. The game can be played in an evening. It is tense, fun for old hands and new comers alike, historically accurate, and easy to play. The action ranges from hammer-and-tongs slugfests to sweeping breakouts and pincers. Wargame covering the fighting in France from 7 June 1944 to 25 August 1944 (the liberation of Paris). Reprinted in Command Magazine Japan #5. Game Scale: Game Turn: 1 day Hex: 9.4 miles / 15 kilometers Units: Divisions Game Inventory: One 17" x 22" full color map One dual-side printed countersheet (128 5/8" counters) One 12-page rulebook (not included - One 10-sided die) Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 12+

Victory in Normandy

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About Victory in Normandy

From BoardGameGeek:

"Victory in Normandy", is a two-player wargame simulation covering the fighting in France from 7 June (D-Day+1) to 25 August 1944 (D-Day+80, the fall of Paris), using daily turns. The 17x22" map shows the area from Brest to Paris, and from Cherbourg to the Loire River. The main units of maneuver are divisions, along with corps artillery and support units. Most of the 128 units in the counter mix are two-sided for step reduction. The basic rules require only 7 pages and provide a good introduction to the hobby for newcomers. The game can be played in an evening. It is tense, fun for old hands and new comers alike, historically accurate, and easy to play. The action ranges from hammer-and-tongs slugfests to sweeping breakouts and pincers. Wargame covering the fighting in France from 7 June 1944 to 25 August 1944 (the liberation of Paris). Reprinted in Command Magazine Japan #5. Game Scale: Game Turn: 1 day Hex: 9.4 miles / 15 kilometers Units: Divisions Game Inventory: One 17" x 22" full color map One dual-side printed countersheet (128 5/8" counters) One 12-page rulebook (not included - One 10-sided die) Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 12+

Designer

Ben Knight

Artist

Mark Simonitch

Publisher

Kokusai-Tsushin Co., Ltd. (国際通信社)

Categories

WargameWorld War II

Mechanics

Dice RollingGrid MovementHex GridCombat Resolution
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