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The Nights of King Ludd

The Nights of King Ludd

2027·Yoni Goldstein

2 - 4 players
45 - 180 min

From BoardGameGeek

In The Nights of Kind Ludd, 2-4 players direct oath-sworn secret societies of English Luddites at the dawn of the Industrial Revolution. Working together, you will build a secret network of saboteurs, ferry provisions and weapons on the black market, assemble raiding parties, and - if all goes as planned - smash those “dark satanic mills” to cinders. But beware the Crown's reprisals: Government spies, hired militias, and vindictive judges are marshalling their forces against you. Gameplay is typically 30-45 minutes per player, featuring 5 unique “Personae” and 6 asymmetric “Role” abilities. Augmenting each player's action menu is a shared tableau of cards called "the Commons." These multi-use cards allow players to more effectively mobilise their forces, infiltrate mills with saboteurs, and run sabotage operations. By carefully coordinating card play and unit positions, a powerful shared engine takes shape. But each player faction also introduces a unique victory condition that must be met for an individual win … and woes that would plague their progress. -description from the designer

The Nights of King Ludd

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How to Play: The Nights of King LuddHow to play21:01

How to Play: The Nights of King Ludd

The Dietz Foundation

The Dietz Foundation

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The Dietz Foundation
The Dietz Foundation
1 video of this game

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Chicago '68

2025·Yoni Goldstein

Videos
11
Creators
9
Some reviews and how-to-play

1 - 4 players·90 - 180 min·Heavy weight

About The Nights of King Ludd

From BoardGameGeek:

In The Nights of Kind Ludd, 2-4 players direct oath-sworn secret societies of English Luddites at the dawn of the Industrial Revolution. Working together, you will build a secret network of saboteurs, ferry provisions and weapons on the black market, assemble raiding parties, and - if all goes as planned - smash those “dark satanic mills” to cinders. But beware the Crown's reprisals: Government spies, hired militias, and vindictive judges are marshalling their forces against you. Gameplay is typically 30-45 minutes per player, featuring 5 unique “Personae” and 6 asymmetric “Role” abilities. Augmenting each player's action menu is a shared tableau of cards called "the Commons." These multi-use cards allow players to more effectively mobilise their forces, infiltrate mills with saboteurs, and run sabotage operations. By carefully coordinating card play and unit positions, a powerful shared engine takes shape. But each player faction also introduces a unique victory condition that must be met for an individual win … and woes that would plague their progress. -description from the designer

Designer

Yoni Goldstein

Artist

Yoni Goldstein

Publisher

The Dietz Foundation

Mechanics

Cooperative Game
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The Nights of King Ludd
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