2020Max Anderson, Zac Dixon, Austin Harrison
- Videos
- 107
- Creators
- 56
1 - 5 players60 - 120 minMedium weight

2025Max Anderson, Zac Dixon, Austin Harrison
Mostly reviews. Pillars of Fate is covered on BoardGameVideo.com by 11 reviews, 2 recorded sessions, 1 unboxings, and 1 other video.
From BoardGameGeek
Pillars of Fate is a 2-player lane battler with a twist of deduction, misdirection, and asymmetric powers, set in the Veiled Fate universe. Send your champions on quests by playing cards in three lanes, until each player has played three cards in each lane. Each quest has two possible outcomes - gaining or losing points - that are determined by the suits of the cards played in that lane. Play your cards wisely to win (or purposely lose) quests. Hide your intentions with one face-down card per lane. Use your divine abilities at the opportune time to gain the upper hand. Only one will emerge victorious at the end of three rounds!
Pillars of Fate has 15 videos from 13 creators: 11 reviews, 2 playthroughs, 1 unboxing and 1 other video. They date from 2025 to October 2026.
For an opinion before you buy, start with "Pillars of Fate Review: Quick Take with Tom Vasel" by The Dice Tower. 11 creators have reviewed it. To see it played, watch "Pillars of Fate Gameplay - Do You Even Want To Win That Lane?" by BoardGameCo, one of 2 playthroughs.
If you like it, try Moonrakers, Tend, Fractured Sky and Mythic Mischief, also by Max Anderson.
8 of 13
2020Max Anderson, Zac Dixon, Austin Harrison
1 - 5 players60 - 120 minMedium weight
2025Max Anderson, Zac Dixon, Austin Harrison, Toby Sarnelle
1 - 6 players60 - 90 minHeavy weight
2024Max Anderson, Zac Dixon, Austin Harrison
1 - 5 players45 - 75 minMedium weight
2022Max Anderson, Zac Dixon, Austin Harrison
1 - 4 players45 - 90 minMedium weight
From BoardGameGeek:
Pillars of Fate is a 2-player lane battler with a twist of deduction, misdirection, and asymmetric powers, set in the Veiled Fate universe. Send your champions on quests by playing cards in three lanes, until each player has played three cards in each lane. Each quest has two possible outcomes - gaining or losing points - that are determined by the suits of the cards played in that lane. Play your cards wisely to win (or purposely lose) quests. Hide your intentions with one face-down card per lane. Use your divine abilities at the opportune time to gain the upper hand. Only one will emerge victorious at the end of three rounds!
Designers
Max Anderson, Zac Dixon, Austin Harrison
Artist
Harry Conway
Publisher
IV Studio
Categories
Mechanics