Carcassonne: 4 Seasons – The Autumn

Carcassonne: 4 Seasons – The AutumnExpansion

2024Klaus-Jürgen Wrede

2 - 5 players
30 - 45 min

From BoardGameGeek

The Autumn is part of the 4 Seasons tile series with individual illustrations. You can use the tiles to expand the playing field or as a small mini-expansion. Autumn is harvest time! That‘s why we pay special attention to the farms and stables in and around Carcassonne in autumn. Components: 12 land tiles Mix in the 12 new tiles with the base game tiles. If you draw an Autumn tile, place it according to usual rules. You can place a meeple on the autumn tile according to usual rules. For farms and stable that are vertically, horizontally or diagonally adjacent to the autumn tile you placed you immediatly receive 2 points per farm or stable. There is 1 Statue tile in each of the 4 Seasons. The following applies to all 4 statues. If your tile is vertically, horizontally or diagonally adjacent to the statue tile, you may place 2 meeples on this tile in two different areas.

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Creators who cover this

Richard Learns Games
Richard Learns Games
1 video of this game

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About Carcassonne: 4 Seasons – The Autumn

From BoardGameGeek:

The Autumn is part of the 4 Seasons tile series with individual illustrations. You can use the tiles to expand the playing field or as a small mini-expansion. Autumn is harvest time! That‘s why we pay special attention to the farms and stables in and around Carcassonne in autumn. Components: 12 land tiles Mix in the 12 new tiles with the base game tiles. If you draw an Autumn tile, place it according to usual rules. You can place a meeple on the autumn tile according to usual rules. For farms and stable that are vertically, horizontally or diagonally adjacent to the autumn tile you placed you immediatly receive 2 points per farm or stable. There is 1 Statue tile in each of the 4 Seasons. The following applies to all 4 statues. If your tile is vertically, horizontally or diagonally adjacent to the statue tile, you may place 2 meeples on this tile in two different areas.

Designer

Klaus-Jürgen Wrede

Categories

Expansion for Base-gameCity BuildingMedievalTerritory Building

Mechanics

Area Majority / InfluenceMap AdditionPattern RecognitionTile Placement
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