2000Klaus-Jürgen Wrede
- Videos
- 101
- Creators
- 86
2 - 5 players30 - 45 minLight weight

2002Klaus-Jürgen Wrede, Bernd Brunnhofer
Mostly how-to-play and reviews. Carcassonne: Hunters and Gatherers is covered on BoardGameVideo.com by 8 reviews, 12 how-to-play guides, 2 recorded sessions, 2 unboxings, and 1 other video.
From BoardGameGeek
Carcassonne: Hunters and Gatherers is a standalone game in the Carcassonne series set in the stone age. As in other Carcassonne games, players take turns placing tiles to create the landscape and placing meeples to score points from the map they're creating. The player with the most points at the end of the game wins. Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). They also have huts, which can be placed on rivers or lakes to get fish from the entire river system. It includes many of the familiar mechanics from Carcassonne with a few new rules, including: - A player who completes a forest with a gold nugget in it gets to immediately draw and place 1 of 12 bonus (menhir) tiles. - A meadow is worth 2 points for every animal in it, except tigers, which negate certain other animals. - A river segment is worth the number of tiles in the segment plus the number of fish in the lakes at each end. - A fishing hut scores at the end of the game and is worth the number of fish in all the lakes connected by rivers. The Devir edition includes (the relevant part of) the Carcassonne: King & Scout expansion In the 2020 edition - Some of The Scout special tiles are transformed into menhir tiles of which there are more now. - A deer scores 1 point, an aurochs 2 points and a mammoth 3 points on meadows. - Rivers score for fish in the river segments as well, not only the fish in the lakes at each end. Fishing huts likewise. - Players each get 3 huts instead of just 2.
Carcassonne: Hunters and Gatherers has 25 videos from 20 creators: 8 reviews, 12 how-to-play guides, 2 playthroughs, 2 unboxings and 1 other video. They date from 2009 to April 2026.
To learn the rules, start with "Carcassonne: Hunters and Gatherers - How To Play" by Watch It Played, which runs 20 min. For a quicker teach, "CARCASSONNE🏰⛺ CAZADORES Y RECOLECTORES 🏰⛺ ¿Cómo se juega? * DEVIR *" by El Gato en el Tablero runs 5 min.
For an opinion before you buy, start with "Carcassonne: Hunters & Gatherers" by Kerbster76. 7 creators have reviewed it. To see it played, watch "POTG Board Game Night - Carcassonne, Hunters & Gatherers" by Pantheon Of The Geeks, one of 2 playthroughs.
If you like it, try Carcassonne, Mists over Carcassonne and Fire & Stone, also by Klaus-Jürgen Wrede, or Stone Age, also by Bernd Brunnhofer.
8 of 20
2000Klaus-Jürgen Wrede
2 - 5 players30 - 45 minLight weight
2022Klaus-Jürgen Wrede
1 - 5 players35 minMedium weight
2022Klaus-Jürgen Wrede
2 - 4 players45 - 60 minMedium weight
From BoardGameGeek:
Carcassonne: Hunters and Gatherers is a standalone game in the Carcassonne series set in the stone age. As in other Carcassonne games, players take turns placing tiles to create the landscape and placing meeples to score points from the map they're creating. The player with the most points at the end of the game wins. Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). They also have huts, which can be placed on rivers or lakes to get fish from the entire river system. It includes many of the familiar mechanics from Carcassonne with a few new rules, including: - A player who completes a forest with a gold nugget in it gets to immediately draw and place 1 of 12 bonus (menhir) tiles. - A meadow is worth 2 points for every animal in it, except tigers, which negate certain other animals. - A river segment is worth the number of tiles in the segment plus the number of fish in the lakes at each end. - A fishing hut scores at the end of the game and is worth the number of fish in all the lakes connected by rivers. The Devir edition includes (the relevant part of) the Carcassonne: King & Scout expansion In the 2020 edition - Some of The Scout special tiles are transformed into menhir tiles of which there are more now. - A deer scores 1 point, an aurochs 2 points and a mammoth 3 points on meadows. - Rivers score for fish in the river segments as well, not only the fish in the lakes at each end. Fishing huts likewise. - Players each get 3 huts instead of just 2.
Designers
Klaus-Jürgen Wrede, Bernd Brunnhofer
Artists
Marcel Gröber, Anne Pätzke, Chris Quilliams, Johann Rüttinger
Publisher
Hans im Glück
Categories
Mechanics